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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2013 Google Inc. | 3 * Copyright 2013 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "gm.h" | 9 #include "gm.h" |
10 #include "SkTArray.h" | 10 #include "SkTArray.h" |
11 #include "SkRandom.h" | 11 #include "SkRandom.h" |
12 #include "SkMatrix.h" | 12 #include "SkMatrix.h" |
13 #include "SkBlurMaskFilter.h" | 13 #include "SkBlurMaskFilter.h" |
14 #include "SkGradientShader.h" | 14 #include "SkGradientShader.h" |
15 #include "SkBlurDrawLooper.h" | 15 #include "SkBlurDrawLooper.h" |
16 #include "SkRect.h" | 16 #include "SkRect.h" |
17 | 17 |
18 namespace skiagm { | 18 namespace skiagm { |
19 | 19 |
20 class OvalGM : public GM { | 20 class OvalGM : public GM { |
21 public: | 21 public: |
22 OvalGM() { | 22 OvalGM() { |
23 this->setBGColor(0xFF000000); | 23 this->setBGColor(0xFF000000); |
24 this->makePaints(); | 24 this->makePaints(); |
25 this->makeMatrices(); | 25 this->makeMatrices(); |
26 } | 26 } |
27 | 27 |
28 protected: | 28 protected: |
| 29 virtual uint32_t onGetFlags() const SK_OVERRIDE { |
| 30 return kSkipTiled_Flag; |
| 31 } |
| 32 |
29 virtual SkString onShortName() SK_OVERRIDE { | 33 virtual SkString onShortName() SK_OVERRIDE { |
30 return SkString("ovals"); | 34 return SkString("ovals"); |
31 } | 35 } |
32 | 36 |
33 virtual SkISize onISize() SK_OVERRIDE { | 37 virtual SkISize onISize() SK_OVERRIDE { |
34 return make_isize(1200, 900); | 38 return make_isize(1200, 900); |
35 } | 39 } |
36 | 40 |
37 void makePaints() { | 41 void makePaints() { |
38 { | 42 { |
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278 | 282 |
279 typedef GM INHERITED; | 283 typedef GM INHERITED; |
280 }; | 284 }; |
281 | 285 |
282 ////////////////////////////////////////////////////////////////////////////// | 286 ////////////////////////////////////////////////////////////////////////////// |
283 | 287 |
284 static GM* MyFactory(void*) { return new OvalGM; } | 288 static GM* MyFactory(void*) { return new OvalGM; } |
285 static GMRegistry reg(MyFactory); | 289 static GMRegistry reg(MyFactory); |
286 | 290 |
287 } | 291 } |
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