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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 | 10 |
11 #include "gm.h" | 11 #include "gm.h" |
12 #include "SkRandom.h" | 12 #include "SkRandom.h" |
13 | 13 |
14 namespace skiagm { | 14 namespace skiagm { |
15 | 15 |
16 #define W 400 | 16 #define W 400 |
17 #define H 400 | 17 #define H 400 |
18 #define N 100 | 18 #define N 100 |
19 | 19 |
20 static const SkScalar SW = SkIntToScalar(W); | 20 static const SkScalar SW = SkIntToScalar(W); |
21 static const SkScalar SH = SkIntToScalar(H); | 21 static const SkScalar SH = SkIntToScalar(H); |
22 | 22 |
23 class StrokeRectsGM : public GM { | 23 class StrokeRectsGM : public GM { |
24 public: | 24 public: |
25 StrokeRectsGM() {} | 25 StrokeRectsGM() {} |
26 | 26 |
27 protected: | 27 protected: |
| 28 virtual uint32_t onGetFlags() const SK_OVERRIDE { |
| 29 return kSkipTiled_Flag; |
| 30 } |
| 31 |
28 virtual SkString onShortName() { | 32 virtual SkString onShortName() { |
29 return SkString("strokerects"); | 33 return SkString("strokerects"); |
30 } | 34 } |
31 | 35 |
32 virtual SkISize onISize() { | 36 virtual SkISize onISize() { |
33 return make_isize(W*2, H*2); | 37 return make_isize(W*2, H*2); |
34 } | 38 } |
35 | 39 |
36 static void rnd_rect(SkRect* r, SkLCGRandom& rand) { | 40 static void rnd_rect(SkRect* r, SkLCGRandom& rand) { |
37 SkScalar x = rand.nextUScalar1() * W; | 41 SkScalar x = rand.nextUScalar1() * W; |
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74 private: | 78 private: |
75 typedef GM INHERITED; | 79 typedef GM INHERITED; |
76 }; | 80 }; |
77 | 81 |
78 ////////////////////////////////////////////////////////////////////////////// | 82 ////////////////////////////////////////////////////////////////////////////// |
79 | 83 |
80 static GM* MyFactory(void*) { return new StrokeRectsGM; } | 84 static GM* MyFactory(void*) { return new StrokeRectsGM; } |
81 static GMRegistry reg(MyFactory); | 85 static GMRegistry reg(MyFactory); |
82 | 86 |
83 } | 87 } |
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