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Android: Use virtualized context only for those with compatible config
This allows low-end devices to have 16-bit surface by
default to save memory, using 32-bit surface only for
fullscreen video.
BUG= 272429
CQ_INCLUDE_TRYBOTS=tryserver.chromium.win:win_optional_gpu_tests_rel
Committed: https://crrev.com/556e80df92feedd754453f9c98afbe40cff60335
Cr-Commit-Position: refs/heads/master@{#377161}
Total comments: 2
Total comments: 8
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content/common/gpu/gpu_command_buffer_stub.cc
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content/common/gpu/image_transport_surface_mac.mm
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content/common/gpu/stream_texture_android.cc
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gpu/command_buffer/service/gl_surface_mock.h
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ui/gl/gl_context_osmesa.cc
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ui/gl/gl_surface.h
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ui/gl/gl_surface.cc
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ui/gl/gl_surface_android.cc
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ui/gl/gl_surface_egl.h
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ui/gl/gl_surface_egl.cc
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ui/gl/gl_surface_mac.cc
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ui/gl/gl_surface_osmesa.h
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ui/gl/gl_surface_osmesa.cc
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ui/gl/gl_surface_ozone.cc
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ui/gl/gl_surface_win.cc
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ui/gl/gl_surface_x11.cc
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Total messages: 24 (9 generated)
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