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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GL_GL_SURFACE_H_ | 5 #ifndef UI_GL_GL_SURFACE_H_ |
| 6 #define UI_GL_GL_SURFACE_H_ | 6 #define UI_GL_GL_SURFACE_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/callback.h" | 10 #include "base/callback.h" |
| (...skipping 20 matching lines...) Expand all Loading... | |
| 31 class VSyncProvider; | 31 class VSyncProvider; |
| 32 | 32 |
| 33 // Encapsulates a surface that can be rendered to with GL, hiding platform | 33 // Encapsulates a surface that can be rendered to with GL, hiding platform |
| 34 // specific management. | 34 // specific management. |
| 35 class GL_EXPORT GLSurface : public base::RefCounted<GLSurface> { | 35 class GL_EXPORT GLSurface : public base::RefCounted<GLSurface> { |
| 36 public: | 36 public: |
| 37 GLSurface(); | 37 GLSurface(); |
| 38 | 38 |
| 39 // Minimum bit depth of surface. | 39 // Minimum bit depth of surface. |
| 40 enum Format { | 40 enum Format { |
| 41 SURFACE_ARGB8888 = 1, // 32 bits | 41 SURFACE_ARGB8888, |
| 42 SURFACE_RGB565 = 2, // 16 bits | 42 SURFACE_RGB565, |
| 43 SURFACE_DEFAULT = SURFACE_ARGB8888 | 43 SURFACE_DEFAULT = SURFACE_ARGB8888 |
| 44 }; | 44 }; |
| 45 | 45 |
| 46 // (Re)create the surface. TODO(apatrick): This is an ugly hack to allow the | 46 // (Re)create the surface. TODO(apatrick): This is an ugly hack to allow the |
| 47 // EGL surface associated to be recreated without destroying the associated | 47 // EGL surface associated to be recreated without destroying the associated |
| 48 // context. The implementation of this function for other GLSurface derived | 48 // context. The implementation of this function for other GLSurface derived |
| 49 // classes is in a pending changelist. | 49 // classes is in a pending changelist. |
| 50 virtual bool Initialize(); | 50 virtual bool Initialize(); |
| 51 virtual bool Initialize(GLSurface::Format format); | 51 virtual bool Initialize(GLSurface::Format format); |
| 52 | 52 |
| (...skipping 92 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 145 virtual void* GetShareHandle(); | 145 virtual void* GetShareHandle(); |
| 146 | 146 |
| 147 // Get the platform specific display on which this surface resides, if | 147 // Get the platform specific display on which this surface resides, if |
| 148 // available. | 148 // available. |
| 149 virtual void* GetDisplay(); | 149 virtual void* GetDisplay(); |
| 150 | 150 |
| 151 // Get the platfrom specific configuration for this surface, if available. | 151 // Get the platfrom specific configuration for this surface, if available. |
| 152 virtual void* GetConfig(); | 152 virtual void* GetConfig(); |
| 153 | 153 |
| 154 // Get the GL pixel format of the surface, if available. | 154 // Get the GL pixel format of the surface, if available. |
| 155 virtual unsigned GetFormat(); | 155 virtual GLSurface::Format GetFormat(); |
| 156 | 156 |
| 157 // Get access to a helper providing time of recent refresh and period | 157 // Get access to a helper providing time of recent refresh and period |
| 158 // of screen refresh. If unavailable, returns NULL. | 158 // of screen refresh. If unavailable, returns NULL. |
| 159 virtual VSyncProvider* GetVSyncProvider(); | 159 virtual VSyncProvider* GetVSyncProvider(); |
| 160 | 160 |
| 161 // Schedule an overlay plane to be shown at swap time, or on the next | 161 // Schedule an overlay plane to be shown at swap time, or on the next |
| 162 // CommitOverlayPlanes call. | 162 // CommitOverlayPlanes call. |
| 163 // |z_order| specifies the stacking order of the plane relative to the | 163 // |z_order| specifies the stacking order of the plane relative to the |
| 164 // main framebuffer located at index 0. For the case where there is no | 164 // main framebuffer located at index 0. For the case where there is no |
| 165 // main framebuffer, overlays may be scheduled at 0, taking its place. | 165 // main framebuffer, overlays may be scheduled at 0, taking its place. |
| (...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 204 // Create a GL surface that renders directly into a window with surfaceless | 204 // Create a GL surface that renders directly into a window with surfaceless |
| 205 // semantics - there is no default framebuffer and the primary surface must | 205 // semantics - there is no default framebuffer and the primary surface must |
| 206 // be presented as an overlay. If surfaceless mode is not supported or | 206 // be presented as an overlay. If surfaceless mode is not supported or |
| 207 // enabled it will return a null pointer. | 207 // enabled it will return a null pointer. |
| 208 static scoped_refptr<GLSurface> CreateSurfacelessViewGLSurface( | 208 static scoped_refptr<GLSurface> CreateSurfacelessViewGLSurface( |
| 209 gfx::AcceleratedWidget window); | 209 gfx::AcceleratedWidget window); |
| 210 #endif // defined(USE_OZONE) | 210 #endif // defined(USE_OZONE) |
| 211 | 211 |
| 212 // Create a GL surface used for offscreen rendering. | 212 // Create a GL surface used for offscreen rendering. |
| 213 static scoped_refptr<GLSurface> CreateOffscreenGLSurface( | 213 static scoped_refptr<GLSurface> CreateOffscreenGLSurface( |
| 214 const gfx::Size& size) { | 214 const gfx::Size& size); |
| 215 return CreateOffscreenGLSurface(size, SURFACE_DEFAULT); | |
| 216 } | |
| 217 | |
| 218 static scoped_refptr<GLSurface> CreateOffscreenGLSurface( | |
| 219 const gfx::Size& size, GLSurface::Format format); | |
| 220 | 215 |
| 221 static GLSurface* GetCurrent(); | 216 static GLSurface* GetCurrent(); |
| 222 | 217 |
| 223 // Called when the swap interval for the associated context changes. | 218 // Called when the swap interval for the associated context changes. |
| 224 virtual void OnSetSwapInterval(int interval); | 219 virtual void OnSetSwapInterval(int interval); |
| 225 | 220 |
| 226 protected: | 221 protected: |
| 227 virtual ~GLSurface(); | 222 virtual ~GLSurface(); |
| 228 static bool InitializeOneOffImplementation(GLImplementation impl, | 223 static bool InitializeOneOffImplementation(GLImplementation impl, |
| 229 bool fallback_to_osmesa, | 224 bool fallback_to_osmesa, |
| 230 bool gpu_service_logging, | 225 bool gpu_service_logging, |
| 231 bool disable_gl_drawing); | 226 bool disable_gl_drawing); |
| 232 static bool InitializeOneOffInternal(); | 227 static bool InitializeOneOffInternal(); |
| 233 static void SetCurrent(GLSurface* surface); | 228 static void SetCurrent(GLSurface* surface); |
| 234 | 229 |
| 235 static bool ExtensionsContain(const char* extensions, const char* name); | 230 static bool ExtensionsContain(const char* extensions, const char* name); |
| 236 | 231 |
| 232 GLSurface::Format format_; | |
|
no sievers
2016/02/19 20:25:18
Can you initialize this? Actually, do we really ne
Jinsuk Kim
2016/02/20 13:56:57
Removed.
| |
| 233 | |
| 237 private: | 234 private: |
| 238 friend class base::RefCounted<GLSurface>; | 235 friend class base::RefCounted<GLSurface>; |
| 239 friend class GLContext; | 236 friend class GLContext; |
| 240 friend class GLSurfaceTestSupport; | 237 friend class GLSurfaceTestSupport; |
| 241 | 238 |
| 242 DISALLOW_COPY_AND_ASSIGN(GLSurface); | 239 DISALLOW_COPY_AND_ASSIGN(GLSurface); |
| 243 }; | 240 }; |
| 244 | 241 |
| 245 // Implementation of GLSurface that forwards all calls through to another | 242 // Implementation of GLSurface that forwards all calls through to another |
| 246 // GLSurface. | 243 // GLSurface. |
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| 272 bool SupportsAsyncSwap() override; | 269 bool SupportsAsyncSwap() override; |
| 273 gfx::Size GetSize() override; | 270 gfx::Size GetSize() override; |
| 274 void* GetHandle() override; | 271 void* GetHandle() override; |
| 275 unsigned int GetBackingFrameBufferObject() override; | 272 unsigned int GetBackingFrameBufferObject() override; |
| 276 bool OnMakeCurrent(GLContext* context) override; | 273 bool OnMakeCurrent(GLContext* context) override; |
| 277 bool SetBackbufferAllocation(bool allocated) override; | 274 bool SetBackbufferAllocation(bool allocated) override; |
| 278 void SetFrontbufferAllocation(bool allocated) override; | 275 void SetFrontbufferAllocation(bool allocated) override; |
| 279 void* GetShareHandle() override; | 276 void* GetShareHandle() override; |
| 280 void* GetDisplay() override; | 277 void* GetDisplay() override; |
| 281 void* GetConfig() override; | 278 void* GetConfig() override; |
| 282 unsigned GetFormat() override; | 279 GLSurface::Format GetFormat() override; |
| 283 VSyncProvider* GetVSyncProvider() override; | 280 VSyncProvider* GetVSyncProvider() override; |
| 284 bool ScheduleOverlayPlane(int z_order, | 281 bool ScheduleOverlayPlane(int z_order, |
| 285 OverlayTransform transform, | 282 OverlayTransform transform, |
| 286 gl::GLImage* image, | 283 gl::GLImage* image, |
| 287 const Rect& bounds_rect, | 284 const Rect& bounds_rect, |
| 288 const RectF& crop_rect) override; | 285 const RectF& crop_rect) override; |
| 289 bool IsSurfaceless() const override; | 286 bool IsSurfaceless() const override; |
| 290 bool FlipsVertically() const override; | 287 bool FlipsVertically() const override; |
| 291 bool BuffersFlipped() const override; | 288 bool BuffersFlipped() const override; |
| 292 | 289 |
| 293 GLSurface* surface() const { return surface_.get(); } | 290 GLSurface* surface() const { return surface_.get(); } |
| 294 | 291 |
| 295 protected: | 292 protected: |
| 296 ~GLSurfaceAdapter() override; | 293 ~GLSurfaceAdapter() override; |
| 297 | 294 |
| 298 private: | 295 private: |
| 299 scoped_refptr<GLSurface> surface_; | 296 scoped_refptr<GLSurface> surface_; |
| 300 | 297 |
| 301 DISALLOW_COPY_AND_ASSIGN(GLSurfaceAdapter); | 298 DISALLOW_COPY_AND_ASSIGN(GLSurfaceAdapter); |
| 302 }; | 299 }; |
| 303 | 300 |
| 304 } // namespace gfx | 301 } // namespace gfx |
| 305 | 302 |
| 306 #endif // UI_GL_GL_SURFACE_H_ | 303 #endif // UI_GL_GL_SURFACE_H_ |
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