DescriptionTexSubImage2D no longer needs to match the type in ES3.
Texture::ValidForTexture really should not validate type match. Most
times it's no op, and one time it's duplicated effort (TexSubImage2D in
ES2) and generating wrong error (INVALID_VALUE instead of INVALID_OPERATION).
BUG=532708, 429053
TEST=gpu_unittests
R=piman@chromium.org
Committed: https://crrev.com/f9139ed3a1388d7b91ba121aee02e94cf39c66d6
Cr-Commit-Position: refs/heads/master@{#349585}
Patch Set 1 #
Messages
Total messages: 11 (3 generated)
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