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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ |
| 7 | 7 |
| 8 #include <algorithm> | 8 #include <algorithm> |
| 9 #include <list> | 9 #include <list> |
| 10 #include <set> | 10 #include <set> |
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| 139 | 139 |
| 140 // Get the image bound to a particular level. Returns NULL if level | 140 // Get the image bound to a particular level. Returns NULL if level |
| 141 // does not exist. | 141 // does not exist. |
| 142 gfx::GLImage* GetLevelImage(GLint target, GLint level) const; | 142 gfx::GLImage* GetLevelImage(GLint target, GLint level) const; |
| 143 | 143 |
| 144 bool HasImages() const { | 144 bool HasImages() const { |
| 145 return has_images_; | 145 return has_images_; |
| 146 } | 146 } |
| 147 | 147 |
| 148 // Returns true of the given dimensions are inside the dimensions of the | 148 // Returns true of the given dimensions are inside the dimensions of the |
| 149 // level and if the type matches the level. | 149 // level. |
| 150 bool ValidForTexture( | 150 bool ValidForTexture( |
| 151 GLint target, | 151 GLint target, |
| 152 GLint level, | 152 GLint level, |
| 153 GLint xoffset, | 153 GLint xoffset, |
| 154 GLint yoffset, | 154 GLint yoffset, |
| 155 GLint zoffset, | 155 GLint zoffset, |
| 156 GLsizei width, | 156 GLsizei width, |
| 157 GLsizei height, | 157 GLsizei height, |
| 158 GLsizei depth, | 158 GLsizei depth) const; |
| 159 GLenum type) const; | |
| 160 | 159 |
| 161 bool IsValid() const { | 160 bool IsValid() const { |
| 162 return !!target(); | 161 return !!target(); |
| 163 } | 162 } |
| 164 | 163 |
| 165 bool IsAttachedToFramebuffer() const { | 164 bool IsAttachedToFramebuffer() const { |
| 166 return framebuffer_attachment_count_ != 0; | 165 return framebuffer_attachment_count_ != 0; |
| 167 } | 166 } |
| 168 | 167 |
| 169 void AttachToFramebuffer() { | 168 void AttachToFramebuffer() { |
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| 961 private: | 960 private: |
| 962 DecoderTextureState* texture_state_; | 961 DecoderTextureState* texture_state_; |
| 963 base::TimeTicks begin_time_; | 962 base::TimeTicks begin_time_; |
| 964 DISALLOW_COPY_AND_ASSIGN(ScopedTextureUploadTimer); | 963 DISALLOW_COPY_AND_ASSIGN(ScopedTextureUploadTimer); |
| 965 }; | 964 }; |
| 966 | 965 |
| 967 } // namespace gles2 | 966 } // namespace gles2 |
| 968 } // namespace gpu | 967 } // namespace gpu |
| 969 | 968 |
| 970 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ | 969 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ |
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