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Refactored YUV test.
* Added two more (more efficient) shaders.
* Inversed Y coordinate in the test image.
* Added a workaround for constants bug.
* Added copyrights to vertex shaders.
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Stats (+441 lines, -55 lines) |
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client/deps/glbench/src/all_tests.h
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client/deps/glbench/src/main.h
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client/deps/glbench/src/main.cc
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client/deps/glbench/src/yuv2rgb.h
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client/deps/glbench/src/yuv2rgb_1.glslf
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client/deps/glbench/src/yuv2rgb_1.glslv
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client/deps/glbench/src/yuv2rgb_2.glslf
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client/deps/glbench/src/yuv2rgb_2.glslv
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client/deps/glbench/src/yuv2rgb_3.glslf
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client/deps/glbench/src/yuv2rgb_34.glslv
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client/deps/glbench/src/yuv2rgb_4.glslf
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+70 lines, -0 lines |
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client/deps/glbench/src/yuvtest.cc
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+160 lines, -42 lines |
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Total messages: 2 (0 generated)
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