| Index: client/deps/glbench/src/yuv2rgb.h
|
| diff --git a/client/deps/glbench/src/yuv2rgb.h b/client/deps/glbench/src/yuv2rgb.h
|
| index 676866f233b833de50b6786a4ef67345e698113e..aee74f199c16b4e045dbcb5be7c25f90e063db37 100644
|
| --- a/client/deps/glbench/src/yuv2rgb.h
|
| +++ b/client/deps/glbench/src/yuv2rgb.h
|
| @@ -5,16 +5,21 @@
|
| #ifndef BENCH_GL_YUV2RGB_H_
|
| #define BENCH_GL_YUV2RGB_H_
|
|
|
| -#define YUV2RGB_FRAGMENT_1 "yuv2rgb_1.glslf"
|
| #define YUV2RGB_VERTEX_1 "yuv2rgb_1.glslv"
|
| +#define YUV2RGB_FRAGMENT_1 "yuv2rgb_1.glslf"
|
|
|
| -#define YUV2RGB_FRAGMENT_2 "yuv2rgb_2.glslf"
|
| #define YUV2RGB_VERTEX_2 "yuv2rgb_2.glslv"
|
| +#define YUV2RGB_FRAGMENT_2 "yuv2rgb_2.glslf"
|
| +
|
| +#define YUV2RGB_VERTEX_34 "yuv2rgb_34.glslv"
|
| +#define YUV2RGB_FRAGMENT_3 "yuv2rgb_3.glslf"
|
| +#define YUV2RGB_FRAGMENT_4 "yuv2rgb_4.glslf"
|
|
|
| #define YUV2RGB_NAME "image.yuv"
|
| #define YUV2RGB_WIDTH 720
|
| // YUV2RGB_HEIGHT is total height, which is 3/2 of height of Y plane.
|
| #define YUV2RGB_HEIGHT 729
|
| +#define YUV2RGB_PIXEL_HEIGHT (YUV2RGB_HEIGHT * 2 / 3)
|
| #define YUV2RGB_SIZE (YUV2RGB_WIDTH * YUV2RGB_HEIGHT)
|
|
|
| #endif
|
|
|