| Index: client/deps/glbench/src/yuv2rgb_34.glslv
|
| diff --git a/client/deps/glbench/src/yuv2rgb_34.glslv b/client/deps/glbench/src/yuv2rgb_34.glslv
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..ff6a526775c8cb16cc3cebfc93453c0ef07fdb10
|
| --- /dev/null
|
| +++ b/client/deps/glbench/src/yuv2rgb_34.glslv
|
| @@ -0,0 +1,44 @@
|
| +/*
|
| + * Copyright 2010, Google Inc.
|
| + * All rights reserved.
|
| + *
|
| + * Redistribution and use in source and binary forms, with or without
|
| + * modification, are permitted provided that the following conditions are
|
| + * met:
|
| + *
|
| + * * Redistributions of source code must retain the above copyright
|
| + * notice, this list of conditions and the following disclaimer.
|
| + * * Redistributions in binary form must reproduce the above
|
| + * copyright notice, this list of conditions and the following disclaimer
|
| + * in the documentation and/or other materials provided with the
|
| + * distribution.
|
| + * * Neither the name of Google Inc. nor the names of its
|
| + * contributors may be used to endorse or promote products derived from
|
| + * this software without specific prior written permission.
|
| + *
|
| + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
| + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
| + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
| + * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
| + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| + */
|
| +
|
| +attribute vec4 c;
|
| +varying vec2 yPlane;
|
| +varying vec2 uvPlane;
|
| +
|
| +void main() {
|
| + gl_Position = c;
|
| +#if defined(I915_WORKAROUND)
|
| + gl_TexCoord[0] = vec4(c.xy, c.xy);
|
| + gl_TexCoord[0].yw = vec2(1., 1.) - gl_TexCoord[0].yw;
|
| +#else
|
| + yPlane = uvPlane = vec2(c.x, 1. - c.y);
|
| +#endif
|
| +}
|
|
|