| Index: conformance/tex-image-and-sub-image-2d-with-video.html
|
| ===================================================================
|
| --- conformance/tex-image-and-sub-image-2d-with-video.html (revision 106149)
|
| +++ conformance/tex-image-and-sub-image-2d-with-video.html (working copy)
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| @@ -1,125 +0,0 @@
|
| -<!--
|
| -Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| -Use of this source code is governed by a BSD-style license that can be
|
| -found in the LICENSE file.
|
| - -->
|
| -<!DOCTYPE html>
|
| -<html>
|
| -<head>
|
| -<meta charset="utf-8">
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| -<link rel="stylesheet" href="../resources/js-test-style.css"/>
|
| -<script src="../resources/js-test-pre.js"></script>
|
| -<script src="resources/webgl-test.js"></script>
|
| -<script src="resources/webgl-test-utils.js"></script>
|
| -<script>
|
| -var wtu = WebGLTestUtils;
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| -var gl = null;
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| -var textureLoc = null;
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| -var successfullyParsed = false;
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| -
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| -if (window.initNonKhronosFramework) {
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| - window.initNonKhronosFramework(true);
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| -}
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| -
|
| -function init()
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| -{
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| - description('Verify texImage2D and texSubImage2D code paths taking Video Elements');
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| -
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| - var canvas = document.getElementById("example");
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| - gl = wtu.create3DContext(canvas);
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| - var program = wtu.setupTexturedQuad(gl);
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| -
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| - gl.clearColor(0,0,0,1);
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| - gl.clearDepth(1);
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| -
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| - textureLoc = gl.getUniformLocation(program, "tex");
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| -
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| - var video = document.getElementById("vid");
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| - video.addEventListener(
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| - "playing", function() { runTest(video); }, true);
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| - video.loop = true;
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| - video.play();
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| -}
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| -
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| -// These two declarations need to be global for "shouldBe" to see them
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| -var buf = null;
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| -var idx = 0;
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| -var pixel = [0, 0, 0];
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| -var correctColor = null;
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| -
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| -function runOneIteration(videoElement, useTexSubImage2D, flipY, topColor, bottomColor)
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| -{
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| - debug('Testing ' + (useTexSubImage2D ? 'texSubImage2D' : 'texImage2D') +
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| - ' with flipY=' + flipY);
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| - gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
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| - // Disable any writes to the alpha channel
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| - gl.colorMask(1, 1, 1, 0);
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| - var texture = gl.createTexture();
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| - // Bind the texture to texture unit 0
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| - gl.bindTexture(gl.TEXTURE_2D, texture);
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| - // Set up texture parameters
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| - gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
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| - gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
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| - gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
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| - gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
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| - // Set up pixel store parameters
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| - gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipY);
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| - gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
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| - // Upload the videoElement into the texture
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| - if (useTexSubImage2D) {
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| - // Initialize the texture to black first
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| - gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA,
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| - videoElement.videoWidth, videoElement.videoHeight, 0,
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| - gl.RGBA, gl.UNSIGNED_BYTE, null);
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| - gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, videoElement);
|
| - } else {
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| - gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, videoElement);
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| - }
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| -
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| - var c = document.createElement("canvas");
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| - c.width = 16;
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| - c.height = 16;
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| - c.style.border = "1px solid black";
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| - var ctx = c.getContext("2d");
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| - ctx.drawImage(videoElement, 0, 0, 16, 16);
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| - document.body.appendChild(c);
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| -
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| - // Point the uniform sampler to texture unit 0
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| - gl.uniform1i(textureLoc, 0);
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| - // Draw the triangles
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| - wtu.drawQuad(gl, [0, 0, 0, 255]);
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| - // Check a few pixels near the top and bottom and make sure they have
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| - // the right color.
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| - debug("Checking lower left corner");
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| - wtu.checkCanvasRect(gl, 4, 4, 2, 2, bottomColor,
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| - "shouldBe " + bottomColor);
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| - debug("Checking upper left corner");
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| - wtu.checkCanvasRect(gl, 4, gl.canvas.height - 8, 2, 2, topColor,
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| - "shouldBe " + topColor);
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| -}
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| -
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| -function runTest(videoElement)
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| -{
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| - var red = [255, 0, 0];
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| - var green = [0, 255, 0];
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| - runOneIteration(videoElement, false, true, red, green);
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| - runOneIteration(videoElement, false, false, green, red);
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| - runOneIteration(videoElement, true, true, red, green);
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| - runOneIteration(videoElement, true, false, green, red);
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| -
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| - glErrorShouldBe(gl, gl.NO_ERROR, "should be no errors");
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| - finishTest();
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| -}
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| -</script>
|
| -</head>
|
| -<body onload="init()">
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| -<canvas id="example" width="32px" height="32px"></canvas>
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| -<div id="description"></div>
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| -<div id="console"></div>
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| -<video width="640" height="228" id="vid" controls>
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| - <source src="resources/red-green.mp4" type='video/mp4; codecs="avc1.42E01E, mp4a.40.2"' />
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| - <source src="resources/red-green.webmvp8.webm" type='video/webm; codecs="vp8, vorbis"' />
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| - <source src="resources/red-green.theora.ogv" type='video/ogg; codecs="theora, vorbis"' />
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| -</video>
|
| -</body>
|
| -</html>
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|
|