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Unified Diff: conformance/state/gl-enum-tests.html

Issue 8342021: Add webgl conformance tests r15841. (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/third_party/webgl/sdk/tests/
Patch Set: Created 9 years, 2 months ago
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Index: conformance/state/gl-enum-tests.html
===================================================================
--- conformance/state/gl-enum-tests.html (revision 0)
+++ conformance/state/gl-enum-tests.html (revision 0)
@@ -0,0 +1,87 @@
+<!--
+Copyright (c) 2011 The Chromium Authors. All rights reserved.
+Use of this source code is governed by a BSD-style license that can be
+found in the LICENSE file.
+ -->
+<!DOCTYPE html>
+<html>
+<head>
+<meta charset="utf-8">
+<title>WebGL gl enums Conformance Tests</title>
+<link rel="stylesheet" href="../../resources/js-test-style.css"/>
+<script src="../../resources/desktop-gl-constants.js" type="text/javascript"></script>
+<script src="../../resources/js-test-pre.js"></script>
+<script src="../resources/webgl-test.js"></script>
+</head>
+<body>
+<div id="description"></div>
+<div id="console"></div>
+<canvas id="canvas" width="2" height="2"> </canvas>
+<script>
+description("This test ensures various WebGL functions fail when passed non OpenGL ES 2.0 enums.");
+
+debug("");
+debug("Canvas.getContext");
+
+var gl = create3DContext(document.getElementById("canvas"));
+if (!gl) {
+ testFailed("context does not exist");
+} else {
+ testPassed("context exists");
+
+ debug("");
+ debug("Checking gl enums.");
+
+ var buffer = new ArrayBuffer(2);
+ var buf = new Uint16Array(buffer);
+ var tex = gl.createTexture();
+ gl.bindBuffer(gl.ARRAY_BUFFER, gl.createBuffer());
+ glErrorShouldBe(gl, gl.NO_ERROR);
+
+ var tests = [
+ "gl.bindTexture(desktopGL['TEXTURE_3D'], tex)",
+ "gl.blendEquation(desktopGL['MIN'])",
+ "gl.blendEquation(desktopGL['MAX'])",
+ "gl.blendEquationSeparate(desktopGL['MIN'], gl.FUNC_ADD)",
+ "gl.blendEquationSeparate(desktopGL['MAX'], gl.FUNC_ADD)",
+ "gl.blendEquationSeparate(gl.FUNC_ADD, desktopGL['MIN'])",
+ "gl.blendEquationSeparate(gl.FUNC_ADD, desktopGL['MAX'])",
+ "gl.bufferData(gl.ARRAY_BUFFER, 3, desktopGL['STATIC_READ'])",
+ "gl.disable(desktopGL['CLIP_PLANE0'])",
+ "gl.disable(desktopGL['POINT_SPRITE'])",
+ "gl.getBufferParameter(gl.ARRAY_BUFFER, desktopGL['PIXEL_PACK_BUFFER'])",
+ "gl.hint(desktopGL['PERSPECTIVE_CORRECTION_HINT'], gl.FASTEST)",
+ "gl.isEnabled(desktopGL['CLIP_PLANE0'])",
+ "gl.isEnabled(desktopGL['POINT_SPRITE'])",
+ "gl.pixelStorei(desktopGL['PACK_SWAP_BYTES'], 1)",
+ ];
+ for (var ii = 0; ii < tests.length; ++ii) {
+ eval(tests[ii]);
+ glErrorShouldBe(gl, gl.INVALID_ENUM,
+ tests[ii] + " should return INVALID_ENUM.");
+ }
+
+ gl.bindTexture(gl.TEXTURE_2D, tex);
+ glErrorShouldBe(gl, gl.NO_ERROR);
+
+ tests = [
+ "gl.getTexParameter(gl.TEXTURE_2D, desktopGL['GENERATE_MIPMAP'])",
+ "gl.texParameteri(desktopGL['TEXTURE_3D'], gl.TEXTURE_MAG_FILTER, gl.NEAREST)",
+ "gl.texParameteri(gl.TEXTURE_2D, desktopGL['GENERATE_MIPMAP'], 1)"
+ ];
+ for (var ii = 0; ii < tests.length; ++ii) {
+ eval(tests[ii]);
+ glErrorShouldBe(gl, gl.INVALID_ENUM,
+ tests[ii] + " should return INVALID_ENUM.");
+ }
+}
+
+debug("");
+successfullyParsed = true;
+
+</script>
+<script src="../../resources/js-test-post.js"></script>
+
+</body>
+</html>
+
Property changes on: conformance/state/gl-enum-tests.html
___________________________________________________________________
Added: svn:eol-style
+ LF
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