| Index: conformance/state/gl-enum-tests.html
|
| ===================================================================
|
| --- conformance/state/gl-enum-tests.html (revision 0)
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| +++ conformance/state/gl-enum-tests.html (revision 0)
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| @@ -0,0 +1,87 @@
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| +<!--
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| +Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +Use of this source code is governed by a BSD-style license that can be
|
| +found in the LICENSE file.
|
| + -->
|
| +<!DOCTYPE html>
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| +<html>
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| +<head>
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| +<meta charset="utf-8">
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| +<title>WebGL gl enums Conformance Tests</title>
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| +<link rel="stylesheet" href="../../resources/js-test-style.css"/>
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| +<script src="../../resources/desktop-gl-constants.js" type="text/javascript"></script>
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| +<script src="../../resources/js-test-pre.js"></script>
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| +<script src="../resources/webgl-test.js"></script>
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| +</head>
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| +<body>
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| +<div id="description"></div>
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| +<div id="console"></div>
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| +<canvas id="canvas" width="2" height="2"> </canvas>
|
| +<script>
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| +description("This test ensures various WebGL functions fail when passed non OpenGL ES 2.0 enums.");
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| +
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| +debug("");
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| +debug("Canvas.getContext");
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| +
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| +var gl = create3DContext(document.getElementById("canvas"));
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| +if (!gl) {
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| + testFailed("context does not exist");
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| +} else {
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| + testPassed("context exists");
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| +
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| + debug("");
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| + debug("Checking gl enums.");
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| +
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| + var buffer = new ArrayBuffer(2);
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| + var buf = new Uint16Array(buffer);
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| + var tex = gl.createTexture();
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| + gl.bindBuffer(gl.ARRAY_BUFFER, gl.createBuffer());
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| + glErrorShouldBe(gl, gl.NO_ERROR);
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| +
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| + var tests = [
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| + "gl.bindTexture(desktopGL['TEXTURE_3D'], tex)",
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| + "gl.blendEquation(desktopGL['MIN'])",
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| + "gl.blendEquation(desktopGL['MAX'])",
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| + "gl.blendEquationSeparate(desktopGL['MIN'], gl.FUNC_ADD)",
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| + "gl.blendEquationSeparate(desktopGL['MAX'], gl.FUNC_ADD)",
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| + "gl.blendEquationSeparate(gl.FUNC_ADD, desktopGL['MIN'])",
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| + "gl.blendEquationSeparate(gl.FUNC_ADD, desktopGL['MAX'])",
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| + "gl.bufferData(gl.ARRAY_BUFFER, 3, desktopGL['STATIC_READ'])",
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| + "gl.disable(desktopGL['CLIP_PLANE0'])",
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| + "gl.disable(desktopGL['POINT_SPRITE'])",
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| + "gl.getBufferParameter(gl.ARRAY_BUFFER, desktopGL['PIXEL_PACK_BUFFER'])",
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| + "gl.hint(desktopGL['PERSPECTIVE_CORRECTION_HINT'], gl.FASTEST)",
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| + "gl.isEnabled(desktopGL['CLIP_PLANE0'])",
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| + "gl.isEnabled(desktopGL['POINT_SPRITE'])",
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| + "gl.pixelStorei(desktopGL['PACK_SWAP_BYTES'], 1)",
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| + ];
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| + for (var ii = 0; ii < tests.length; ++ii) {
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| + eval(tests[ii]);
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| + glErrorShouldBe(gl, gl.INVALID_ENUM,
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| + tests[ii] + " should return INVALID_ENUM.");
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| + }
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| +
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| + gl.bindTexture(gl.TEXTURE_2D, tex);
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| + glErrorShouldBe(gl, gl.NO_ERROR);
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| +
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| + tests = [
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| + "gl.getTexParameter(gl.TEXTURE_2D, desktopGL['GENERATE_MIPMAP'])",
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| + "gl.texParameteri(desktopGL['TEXTURE_3D'], gl.TEXTURE_MAG_FILTER, gl.NEAREST)",
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| + "gl.texParameteri(gl.TEXTURE_2D, desktopGL['GENERATE_MIPMAP'], 1)"
|
| + ];
|
| + for (var ii = 0; ii < tests.length; ++ii) {
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| + eval(tests[ii]);
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| + glErrorShouldBe(gl, gl.INVALID_ENUM,
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| + tests[ii] + " should return INVALID_ENUM.");
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| + }
|
| +}
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| +
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| +debug("");
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| +successfullyParsed = true;
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| +
|
| +</script>
|
| +<script src="../../resources/js-test-post.js"></script>
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| +
|
| +</body>
|
| +</html>
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| +
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|
|
| Property changes on: conformance/state/gl-enum-tests.html
|
| ___________________________________________________________________
|
| Added: svn:eol-style
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| + LF
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|
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|