Index: conformance/attribs/gl-vertexattribpointer.html |
=================================================================== |
--- conformance/attribs/gl-vertexattribpointer.html (revision 0) |
+++ conformance/attribs/gl-vertexattribpointer.html (revision 0) |
@@ -0,0 +1,133 @@ |
+<!-- |
+Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+Use of this source code is governed by a BSD-style license that can be |
+found in the LICENSE file. |
+ --> |
+<!DOCTYPE html> |
+<html> |
+<head> |
+<meta charset="utf-8"> |
+<title>WebGL vertexAttribPointer Conformance Tests</title> |
+<link rel="stylesheet" href="../../resources/js-test-style.css"/> |
+<script src="../../resources/desktop-gl-constants.js" type="text/javascript"></script> |
+<script src="../../resources/js-test-pre.js"></script> |
+<script src="../resources/webgl-test.js"></script> |
+<script src="../resources/webgl-test-utils.js"></script> |
+</head> |
+<body> |
+<div id="description"></div> |
+<div id="console"></div> |
+<canvas id="canvas" width="2" height="2"> </canvas> |
+<script> |
+description("This test checks vertexAttribPointer behaviors in WebGL."); |
+ |
+debug(""); |
+debug("Canvas.getContext"); |
+ |
+var wtu = WebGLTestUtils; |
+var gl = create3DContext(document.getElementById("canvas")); |
+if (!gl) { |
+ testFailed("context does not exist"); |
+} else { |
+ testPassed("context exists"); |
+ |
+ debug(""); |
+ debug("Checking gl.vertexAttribPointer."); |
+ |
+ if (!gl.FIXED) { |
+ gl.FIXED = 0x140C; |
+ } |
+ |
+ gl.vertexAttribPointer(0, 3, gl.FLOAT, 0, 0, 12); |
+ glErrorShouldBe(gl, gl.INVALID_OPERATION, |
+ "vertexAttribPointer should fail if no buffer is bound"); |
+ |
+ var vertexObject = gl.createBuffer(); |
+ gl.bindBuffer(gl.ARRAY_BUFFER, vertexObject); |
+ gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(0), gl.STATIC_DRAW); |
+ |
+ gl.vertexAttribPointer(0, 1, gl.INT, 0, 0, 0); |
+ glErrorShouldBe(gl, gl.INVALID_ENUM, |
+ "vertexAttribPointer should not support INT"); |
+ gl.vertexAttribPointer(0, 1, gl.UNSIGNED_INT, 0, 0, 0); |
+ glErrorShouldBe(gl, gl.INVALID_ENUM, |
+ "vertexAttribPointer should not support UNSIGNED_INT"); |
+ gl.vertexAttribPointer(0, 1, gl.FIXED, 0, 0, 0); |
+ glErrorShouldBe(gl, gl.INVALID_ENUM, |
+ "vertexAttribPointer should not support FIXED"); |
+ |
+ function checkVertexAttribPointer( |
+ gl, err, reason, size, type, normalize, stride, offset) { |
+ gl.vertexAttribPointer(0, size, type, normalize, stride, offset); |
+ glErrorShouldBe(gl, err, |
+ "gl.vertexAttribPointer(0, " + size + |
+ ", gl." + wtu.glEnumToString(gl, type) + |
+ ", " + normalize + |
+ ", " + stride + |
+ ", " + offset + |
+ ") should " + (err == gl.NO_ERROR ? "succeed " : "fail ") + reason); |
+ } |
+ |
+ var types = [ |
+ { type:gl.BYTE, bytesPerComponent: 1 }, |
+ { type:gl.UNSIGNED_BYTE, bytesPerComponent: 1 }, |
+ { type:gl.SHORT, bytesPerComponent: 2 }, |
+ { type:gl.UNSIGNED_SHORT, bytesPerComponent: 2 }, |
+ { type:gl.FLOAT, bytesPerComponent: 4 }, |
+ ]; |
+ |
+ for (var ii = 0; ii < types.length; ++ii) { |
+ var info = types[ii]; |
+ debug(""); |
+ for (var size = 1; size <= 4; ++size) { |
+ debug(""); |
+ debug("checking: " + wtu.glEnumToString(gl, info.type) + " with size " + size); |
+ var bytesPerElement = size * info.bytesPerComponent; |
+ var offsetSet = [ |
+ 0, |
+ 1, |
+ info.bytesPerComponent - 1, |
+ info.bytesPerComponent, |
+ info.bytesPerComponent + 1, |
+ info.bytesPerComponent * 2]; |
+ for (var jj = 0; jj < offsetSet.length; ++jj) { |
+ var offset = offsetSet[jj]; |
+ for (var kk = 0; kk < offsetSet.length; ++kk) { |
+ var stride = offsetSet[kk]; |
+ var err = gl.NO_ERROR; |
+ var reason = "" |
+ if (offset % info.bytesPerComponent != 0) { |
+ reason = "because offset is bad"; |
+ err = gl.INVALID_OPERATION; |
+ } |
+ if (stride % info.bytesPerComponent != 0) { |
+ reason = "because stride is bad"; |
+ err = gl.INVALID_OPERATION; |
+ } |
+ checkVertexAttribPointer( |
+ gl, err, reason, size, info.type, false, stride, offset); |
+ } |
+ var stride = Math.floor(255 / info.bytesPerComponent) * info.bytesPerComponent; |
+ |
+ if (offset == 0) { |
+ checkVertexAttribPointer( |
+ gl, gl.NO_ERROR, "at stride limit", |
+ size, info.type, false, stride, offset); |
+ checkVertexAttribPointer( |
+ gl, gl.INVALID_VALUE, "over stride limit", |
+ size, info.type, false, |
+ stride + info.bytesPerComponent, offset); |
+ } |
+ } |
+ } |
+ } |
+} |
+ |
+debug(""); |
+successfullyParsed = true; |
+ |
+</script> |
+<script src="../../resources/js-test-post.js"></script> |
+ |
+</body> |
+</html> |
Property changes on: conformance/attribs/gl-vertexattribpointer.html |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |