DescriptionUse 0.2f opacity only when the shadow animation is applied.
The opacity stays 0.2f if the window is created and shown in inactive state because the opacity is set back to 1.0f only when the animation is applied. This CL uses 1.0f opacity as initial opacity and when transitioning from/to small shadow.
BUG=433574
TEST=manual test. See the bug for repro step.
Committed: https://crrev.com/2f994844a6cdf6977e8960becb8dd5e94398a973
Cr-Commit-Position: refs/heads/master@{#308187}
Patch Set 1 #
Total comments: 3
Patch Set 2 : #Patch Set 3 : #Messages
Total messages: 13 (3 generated)
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