| Index: ui/wm/core/shadow.cc
|
| diff --git a/ui/wm/core/shadow.cc b/ui/wm/core/shadow.cc
|
| index 4b621225844350015c2aa58d4dfbfb0dcd1a7414..701c35911eab4c20353b81cc05d1920622e4cb7c 100644
|
| --- a/ui/wm/core/shadow.cc
|
| +++ b/ui/wm/core/shadow.cc
|
| @@ -12,10 +12,9 @@
|
|
|
| namespace {
|
|
|
| -// Shadow opacity for different styles.
|
| -const float kActiveShadowOpacity = 1.0f;
|
| -const float kInactiveShadowOpacity = 0.2f;
|
| -const float kSmallShadowOpacity = 1.0f;
|
| +// The opacity used for active shadow when animating between
|
| +// inactive/active shadow.
|
| +const float kInactiveShadowAnimationOpacity = 0.2f;
|
|
|
| // Shadow aperture for different styles.
|
| // Note that this may be greater than interior inset to allow shadows with
|
| @@ -32,18 +31,6 @@ const int kSmallInteriorInset = 4;
|
| // Duration for opacity animation in milliseconds.
|
| const int kShadowAnimationDurationMs = 100;
|
|
|
| -float GetOpacityForStyle(wm::Shadow::Style style) {
|
| - switch (style) {
|
| - case wm::Shadow::STYLE_ACTIVE:
|
| - return kActiveShadowOpacity;
|
| - case wm::Shadow::STYLE_INACTIVE:
|
| - return kInactiveShadowOpacity;
|
| - case wm::Shadow::STYLE_SMALL:
|
| - return kSmallShadowOpacity;
|
| - }
|
| - return 1.0f;
|
| -}
|
| -
|
| int GetShadowApertureForStyle(wm::Shadow::Style style) {
|
| switch (style) {
|
| case wm::Shadow::STYLE_ACTIVE:
|
| @@ -89,7 +76,6 @@ void Shadow::Init(Style style) {
|
| shadow_layer_->set_name("Shadow");
|
| shadow_layer_->SetVisible(true);
|
| shadow_layer_->SetFillsBoundsOpaquely(false);
|
| - shadow_layer_->SetOpacity(GetOpacityForStyle(style_));
|
| }
|
|
|
| void Shadow::SetContentBounds(const gfx::Rect& content_bounds) {
|
| @@ -111,7 +97,8 @@ void Shadow::SetStyle(Style style) {
|
| // animations.
|
| if (style == STYLE_SMALL || old_style == STYLE_SMALL) {
|
| UpdateImagesForStyle();
|
| - shadow_layer_->SetOpacity(GetOpacityForStyle(style));
|
| + // Make sure the shadow is fully opaque.
|
| + shadow_layer_->SetOpacity(1.0f);
|
| return;
|
| }
|
|
|
| @@ -121,7 +108,7 @@ void Shadow::SetStyle(Style style) {
|
| if (style == STYLE_ACTIVE) {
|
| UpdateImagesForStyle();
|
| // Opacity was baked into inactive image, start opacity low to match.
|
| - shadow_layer_->SetOpacity(kInactiveShadowOpacity);
|
| + shadow_layer_->SetOpacity(kInactiveShadowAnimationOpacity);
|
| }
|
|
|
| {
|
| @@ -132,10 +119,13 @@ void Shadow::SetStyle(Style style) {
|
| base::TimeDelta::FromMilliseconds(kShadowAnimationDurationMs));
|
| switch (style_) {
|
| case STYLE_ACTIVE:
|
| - shadow_layer_->SetOpacity(kActiveShadowOpacity);
|
| + // Animate the active shadow from kInactiveShadowAnimationOpacity to
|
| + // 1.0f.
|
| + shadow_layer_->SetOpacity(1.0f);
|
| break;
|
| case STYLE_INACTIVE:
|
| - shadow_layer_->SetOpacity(kInactiveShadowOpacity);
|
| + // The opacity will be reset to 1.0f when animation is completed.
|
| + shadow_layer_->SetOpacity(kInactiveShadowAnimationOpacity);
|
| break;
|
| default:
|
| NOTREACHED() << "Unhandled style " << style_;
|
|
|