| Index: src/gpu/gl/glx/SkCreatePlatformGLContext_glx.cpp
|
| diff --git a/src/gpu/gl/glx/SkCreatePlatformGLContext_glx.cpp b/src/gpu/gl/glx/SkCreatePlatformGLContext_glx.cpp
|
| deleted file mode 100644
|
| index 794cdb6f038c06f2928c3899c70acfe4a54ef7e9..0000000000000000000000000000000000000000
|
| --- a/src/gpu/gl/glx/SkCreatePlatformGLContext_glx.cpp
|
| +++ /dev/null
|
| @@ -1,326 +0,0 @@
|
| -
|
| -/*
|
| - * Copyright 2011 Google Inc.
|
| - *
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| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -#include "gl/SkGLContext.h"
|
| -
|
| -#include <X11/Xlib.h>
|
| -#include <GL/glx.h>
|
| -#include <GL/glu.h>
|
| -
|
| -namespace {
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| -
|
| -/* Note: Skia requires glx 1.3 or newer */
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| -
|
| -/* This struct is taken from a mesa demo. Please update as required */
|
| -static const struct { int major, minor; } gl_versions[] = {
|
| - {1, 0},
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| - {1, 1},
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| - {1, 2},
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| - {1, 3},
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| - {1, 4},
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| - {1, 5},
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| - {2, 0},
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| - {2, 1},
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| - {3, 0},
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| - {3, 1},
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| - {3, 2},
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| - {3, 3},
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| - {4, 0},
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| - {4, 1},
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| - {4, 2},
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| - {4, 3},
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| - {4, 4},
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| - {0, 0} /* end of list */
|
| -};
|
| -#define NUM_GL_VERSIONS SK_ARRAY_COUNT(gl_versions)
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| -
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| -static bool ctxErrorOccurred = false;
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| -static int ctxErrorHandler(Display *dpy, XErrorEvent *ev) {
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| - ctxErrorOccurred = true;
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| - return 0;
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| -}
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| -
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| -class GLXGLContext : public SkGLContext {
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| -public:
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| - GLXGLContext();
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| -
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| - virtual ~GLXGLContext();
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| -
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| - virtual void makeCurrent() const SK_OVERRIDE;
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| - virtual void swapBuffers() const SK_OVERRIDE;
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| -protected:
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| - virtual const GrGLInterface* createGLContext(GrGLStandard forcedGpuAPI) SK_OVERRIDE;
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| - virtual void destroyGLContext() SK_OVERRIDE;
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| -
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| -private:
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| - GLXContext fContext;
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| - Display* fDisplay;
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| - Pixmap fPixmap;
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| - GLXPixmap fGlxPixmap;
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| -};
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| -
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| -GLXGLContext::GLXGLContext()
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| - : fContext(NULL)
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| - , fDisplay(NULL)
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| - , fPixmap(0)
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| - , fGlxPixmap(0) {
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| -}
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| -
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| -GLXGLContext::~GLXGLContext() {
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| - this->destroyGLContext();
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| -}
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| -
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| -void GLXGLContext::destroyGLContext() {
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| - if (fDisplay) {
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| - glXMakeCurrent(fDisplay, 0, 0);
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| -
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| - if (fContext) {
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| - glXDestroyContext(fDisplay, fContext);
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| - fContext = NULL;
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| - }
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| -
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| - if (fGlxPixmap) {
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| - glXDestroyGLXPixmap(fDisplay, fGlxPixmap);
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| - fGlxPixmap = 0;
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| - }
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| -
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| - if (fPixmap) {
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| - XFreePixmap(fDisplay, fPixmap);
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| - fPixmap = 0;
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| - }
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| -
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| - XCloseDisplay(fDisplay);
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| - fDisplay = NULL;
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| - }
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| -}
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| -
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| -const GrGLInterface* GLXGLContext::createGLContext(GrGLStandard forcedGpuAPI) {
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| - fDisplay = XOpenDisplay(0);
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| -
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| - if (!fDisplay) {
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| - SkDebugf("Failed to open X display.\n");
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| - this->destroyGLContext();
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| - return NULL;
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| - }
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| -
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| - // Get a matching FB config
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| - static int visual_attribs[] = {
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| - GLX_X_RENDERABLE , True,
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| - GLX_DRAWABLE_TYPE , GLX_PIXMAP_BIT,
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| - None
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| - };
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| -
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| - int glx_major, glx_minor;
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| -
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| - // FBConfigs were added in GLX version 1.3.
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| - if (!glXQueryVersion(fDisplay, &glx_major, &glx_minor) ||
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| - ((glx_major == 1) && (glx_minor < 3)) || (glx_major < 1)) {
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| - SkDebugf("GLX version 1.3 or higher required.\n");
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| - this->destroyGLContext();
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| - return NULL;
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| - }
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| -
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| - //SkDebugf("Getting matching framebuffer configs.\n");
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| - int fbcount;
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| - GLXFBConfig *fbc = glXChooseFBConfig(fDisplay, DefaultScreen(fDisplay),
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| - visual_attribs, &fbcount);
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| - if (!fbc) {
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| - SkDebugf("Failed to retrieve a framebuffer config.\n");
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| - this->destroyGLContext();
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| - return NULL;
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| - }
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| - //SkDebugf("Found %d matching FB configs.\n", fbcount);
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| -
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| - // Pick the FB config/visual with the most samples per pixel
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| - //SkDebugf("Getting XVisualInfos.\n");
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| - int best_fbc = -1, best_num_samp = -1;
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| -
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| - int i;
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| - for (i = 0; i < fbcount; ++i) {
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| - XVisualInfo *vi = glXGetVisualFromFBConfig(fDisplay, fbc[i]);
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| - if (vi) {
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| - int samp_buf, samples;
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| - glXGetFBConfigAttrib(fDisplay, fbc[i], GLX_SAMPLE_BUFFERS, &samp_buf);
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| - glXGetFBConfigAttrib(fDisplay, fbc[i], GLX_SAMPLES, &samples);
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| -
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| - //SkDebugf(" Matching fbconfig %d, visual ID 0x%2x: SAMPLE_BUFFERS = %d,"
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| - // " SAMPLES = %d\n",
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| - // i, (unsigned int)vi->visualid, samp_buf, samples);
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| -
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| - if (best_fbc < 0 || (samp_buf && samples > best_num_samp))
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| - best_fbc = i, best_num_samp = samples;
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| - }
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| - XFree(vi);
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| - }
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| -
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| - GLXFBConfig bestFbc = fbc[best_fbc];
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| -
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| - // Be sure to free the FBConfig list allocated by glXChooseFBConfig()
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| - XFree(fbc);
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| -
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| - // Get a visual
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| - XVisualInfo *vi = glXGetVisualFromFBConfig(fDisplay, bestFbc);
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| - //SkDebugf("Chosen visual ID = 0x%x\n", (unsigned int)vi->visualid);
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| -
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| - fPixmap = XCreatePixmap(fDisplay, RootWindow(fDisplay, vi->screen), 10, 10, vi->depth);
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| -
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| - if (!fPixmap) {
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| - SkDebugf("Failed to create pixmap.\n");
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| - this->destroyGLContext();
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| - return NULL;
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| - }
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| -
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| - fGlxPixmap = glXCreateGLXPixmap(fDisplay, vi, fPixmap);
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| -
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| - // Done with the visual info data
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| - XFree(vi);
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| -
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| - // Create the context
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| -
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| - // Install an X error handler so the application won't exit if GL 3.0
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| - // context allocation fails.
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| - //
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| - // Note this error handler is global.
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| - // All display connections in all threads of a process use the same
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| - // error handler, so be sure to guard against other threads issuing
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| - // X commands while this code is running.
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| - ctxErrorOccurred = false;
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| - int (*oldHandler)(Display*, XErrorEvent*) =
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| - XSetErrorHandler(&ctxErrorHandler);
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| -
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| - // Get the default screen's GLX extension list
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| - const char *glxExts = glXQueryExtensionsString(
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| - fDisplay, DefaultScreen(fDisplay)
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| - );
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| -
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| -
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| - // Check for the GLX_ARB_create_context extension string and the function.
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| - // If either is not present, use GLX 1.3 context creation method.
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| - if (!gluCheckExtension(reinterpret_cast<const GLubyte*>("GLX_ARB_create_context"),
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| - reinterpret_cast<const GLubyte*>(glxExts))) {
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| - if (kGLES_GrGLStandard != forcedGpuAPI) {
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| - fContext = glXCreateNewContext(fDisplay, bestFbc, GLX_RGBA_TYPE, 0, True);
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| - }
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| - } else {
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| - //SkDebugf("Creating context.\n");
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| - PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB =
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| - (PFNGLXCREATECONTEXTATTRIBSARBPROC) glXGetProcAddressARB((GrGLubyte*)"glXCreateContextAttribsARB");
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| -
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| - if (kGLES_GrGLStandard == forcedGpuAPI) {
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| - if (gluCheckExtension(
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| - reinterpret_cast<const GLubyte*>("GLX_EXT_create_context_es2_profile"),
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| - reinterpret_cast<const GLubyte*>(glxExts))) {
|
| - static const int context_attribs_gles[] = {
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| - GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
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| - GLX_CONTEXT_MINOR_VERSION_ARB, 0,
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| - GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_ES2_PROFILE_BIT_EXT,
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| - None
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| - };
|
| - fContext = glXCreateContextAttribsARB(fDisplay, bestFbc, 0, True,
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| - context_attribs_gles);
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| - }
|
| - } else {
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| - // Well, unfortunately GLX will not just give us the highest context so instead we have
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| - // to do this nastiness
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| - for (i = NUM_GL_VERSIONS - 2; i > 0 ; i--) {
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| - /* don't bother below GL 3.0 */
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| - if (gl_versions[i].major == 3 && gl_versions[i].minor == 0) {
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| - break;
|
| - }
|
| - // On Nvidia GPUs, to use Nv Path rendering we need a compatibility profile for the
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| - // time being.
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| - // TODO when Nvidia implements NVPR on Core profiles, we should start requesting
|
| - // core here
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| - static const int context_attribs_gl[] = {
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| - GLX_CONTEXT_MAJOR_VERSION_ARB, gl_versions[i].major,
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| - GLX_CONTEXT_MINOR_VERSION_ARB, gl_versions[i].minor,
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| - GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB,
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| - None
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| - };
|
| - fContext =
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| - glXCreateContextAttribsARB(fDisplay, bestFbc, 0, True, context_attribs_gl);
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| -
|
| - // Sync to ensure any errors generated are processed.
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| - XSync(fDisplay, False);
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| -
|
| - if (!ctxErrorOccurred && fContext) {
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| - break;
|
| - }
|
| - // try again
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| - ctxErrorOccurred = false;
|
| - }
|
| -
|
| - // Couldn't create GL 3.0 context.
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| - // Fall back to old-style 2.x context.
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| - // When a context version below 3.0 is requested,
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| - // implementations will return the newest context version
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| - // compatible with OpenGL versions less than version 3.0.
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| - if (ctxErrorOccurred || !fContext) {
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| - static const int context_attribs_gl_fallback[] = {
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| - GLX_CONTEXT_MAJOR_VERSION_ARB, 1,
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| - GLX_CONTEXT_MINOR_VERSION_ARB, 0,
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| - None
|
| - };
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| -
|
| - ctxErrorOccurred = false;
|
| -
|
| - fContext = glXCreateContextAttribsARB(fDisplay, bestFbc, 0, True,
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| - context_attribs_gl_fallback);
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| - }
|
| - }
|
| - }
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| -
|
| - // Sync to ensure any errors generated are processed.
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| - XSync(fDisplay, False);
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| -
|
| - // Restore the original error handler
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| - XSetErrorHandler(oldHandler);
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| -
|
| - if (ctxErrorOccurred || !fContext) {
|
| - SkDebugf("Failed to create an OpenGL context.\n");
|
| - this->destroyGLContext();
|
| - return NULL;
|
| - }
|
| -
|
| - // Verify that context is a direct context
|
| - if (!glXIsDirect(fDisplay, fContext)) {
|
| - //SkDebugf("Indirect GLX rendering context obtained.\n");
|
| - } else {
|
| - //SkDebugf("Direct GLX rendering context obtained.\n");
|
| - }
|
| -
|
| - //SkDebugf("Making context current.\n");
|
| - if (!glXMakeCurrent(fDisplay, fGlxPixmap, fContext)) {
|
| - SkDebugf("Could not set the context.\n");
|
| - this->destroyGLContext();
|
| - return NULL;
|
| - }
|
| -
|
| - const GrGLInterface* interface = GrGLCreateNativeInterface();
|
| - if (!interface) {
|
| - SkDebugf("Failed to create gl interface");
|
| - this->destroyGLContext();
|
| - return NULL;
|
| - }
|
| - return interface;
|
| -}
|
| -
|
| -void GLXGLContext::makeCurrent() const {
|
| - if (!glXMakeCurrent(fDisplay, fGlxPixmap, fContext)) {
|
| - SkDebugf("Could not set the context.\n");
|
| - }
|
| -}
|
| -
|
| -void GLXGLContext::swapBuffers() const {
|
| - glXSwapBuffers(fDisplay, fGlxPixmap);
|
| -}
|
| -
|
| -} // anonymous namespace
|
| -
|
| -SkGLContext* SkCreatePlatformGLContext() {
|
| - return SkNEW(GLXGLContext);
|
| -}
|
|
|