DescriptionChange GrGLProgramDesc header to have DoPathRendering flag instead of RequiresVertexShader
Also update GLProgramTests to fix bug where it would incorrectly try to PathRendering when we did
not want to.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/ae444965c43ad16575730ce8e3abdcaded296d94
Patch Set 1 #
Total comments: 3
Patch Set 2 : Change flag to UseFragShaderOnly #Patch Set 3 : Don't assume fixedfunction for pathrendering in GlProgTest #Patch Set 4 : Cast to bool #
Messages
Total messages: 12 (3 generated)
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