| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGLProgram.h" | 8 #include "GrGLProgram.h" |
| 9 | 9 |
| 10 #include "builders/GrGLFragmentOnlyProgramBuilder.h" | 10 #include "builders/GrGLFragmentOnlyProgramBuilder.h" |
| (...skipping 11 matching lines...) Expand all Loading... |
| 22 | 22 |
| 23 #define GL_CALL(X) GR_GL_CALL(fGpu->glInterface(), X) | 23 #define GL_CALL(X) GR_GL_CALL(fGpu->glInterface(), X) |
| 24 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X) | 24 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X) |
| 25 | 25 |
| 26 GrGLProgram* GrGLProgram::Create(GrGpuGL* gpu, | 26 GrGLProgram* GrGLProgram::Create(GrGpuGL* gpu, |
| 27 const GrGLProgramDesc& desc, | 27 const GrGLProgramDesc& desc, |
| 28 const GrEffectStage* geometryProcessor, | 28 const GrEffectStage* geometryProcessor, |
| 29 const GrEffectStage* colorStages[], | 29 const GrEffectStage* colorStages[], |
| 30 const GrEffectStage* coverageStages[]) { | 30 const GrEffectStage* coverageStages[]) { |
| 31 SkAutoTDelete<GrGLProgramBuilder> builder; | 31 SkAutoTDelete<GrGLProgramBuilder> builder; |
| 32 if (!desc.getHeader().fRequiresVertexShader && | 32 if (desc.getHeader().fUseFragShaderOnly) { |
| 33 gpu->glCaps().pathRenderingSupport() && | 33 SkASSERT(gpu->glCaps().pathRenderingSupport()); |
| 34 gpu->glPathRendering()->texturingMode() == GrGLPathRendering::FixedFunct
ion_TexturingMode) { | 34 SkASSERT(gpu->glPathRendering()->texturingMode() == |
| 35 GrGLPathRendering::FixedFunction_TexturingMode); |
| 35 SkASSERT(NULL == geometryProcessor); | 36 SkASSERT(NULL == geometryProcessor); |
| 36 builder.reset(SkNEW_ARGS(GrGLFragmentOnlyProgramBuilder, (gpu, desc))); | 37 builder.reset(SkNEW_ARGS(GrGLFragmentOnlyProgramBuilder, (gpu, desc))); |
| 37 } else { | 38 } else { |
| 38 builder.reset(SkNEW_ARGS(GrGLFullProgramBuilder, (gpu, desc))); | 39 builder.reset(SkNEW_ARGS(GrGLFullProgramBuilder, (gpu, desc))); |
| 39 } | 40 } |
| 40 if (builder->genProgram(geometryProcessor, colorStages, coverageStages)) { | 41 if (builder->genProgram(geometryProcessor, colorStages, coverageStages)) { |
| 41 SkASSERT(0 != builder->getProgramID()); | 42 SkASSERT(0 != builder->getProgramID()); |
| 42 return SkNEW_ARGS(GrGLProgram, (gpu, desc, *builder)); | 43 return SkNEW_ARGS(GrGLProgram, (gpu, desc, *builder)); |
| 43 } | 44 } |
| 44 return NULL; | 45 return NULL; |
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| 264 | 265 |
| 265 GrGLfloat viewMatrix[3 * 3]; | 266 GrGLfloat viewMatrix[3 * 3]; |
| 266 fMatrixState.getGLMatrix<3>(viewMatrix); | 267 fMatrixState.getGLMatrix<3>(viewMatrix); |
| 267 fProgramDataManager.setMatrix3f(fBuiltinUniformHandles.fViewMatrixUni, v
iewMatrix); | 268 fProgramDataManager.setMatrix3f(fBuiltinUniformHandles.fViewMatrixUni, v
iewMatrix); |
| 268 | 269 |
| 269 GrGLfloat rtAdjustmentVec[4]; | 270 GrGLfloat rtAdjustmentVec[4]; |
| 270 fMatrixState.getRTAdjustmentVec(rtAdjustmentVec); | 271 fMatrixState.getRTAdjustmentVec(rtAdjustmentVec); |
| 271 fProgramDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, r
tAdjustmentVec); | 272 fProgramDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, r
tAdjustmentVec); |
| 272 } | 273 } |
| 273 } | 274 } |
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