| Index: conformance/misc/instanceof-test.html
|
| ===================================================================
|
| --- conformance/misc/instanceof-test.html (revision 0)
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| +++ conformance/misc/instanceof-test.html (working copy)
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| @@ -0,0 +1,112 @@
|
| +<!--
|
| +
|
| +/*
|
| +** Copyright (c) 2012 The Khronos Group Inc.
|
| +**
|
| +** Permission is hereby granted, free of charge, to any person obtaining a
|
| +** copy of this software and/or associated documentation files (the
|
| +** "Materials"), to deal in the Materials without restriction, including
|
| +** without limitation the rights to use, copy, modify, merge, publish,
|
| +** distribute, sublicense, and/or sell copies of the Materials, and to
|
| +** permit persons to whom the Materials are furnished to do so, subject to
|
| +** the following conditions:
|
| +**
|
| +** The above copyright notice and this permission notice shall be included
|
| +** in all copies or substantial portions of the Materials.
|
| +**
|
| +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
| +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
| +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
| +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
| +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
| +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
| +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
| +*/
|
| +
|
| +-->
|
| +
|
| +<!DOCTYPE html>
|
| +<html>
|
| +<head>
|
| +<meta charset="utf-8">
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| +<title>WebGL instanceof test.</title>
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| +<link rel="stylesheet" href="../../resources/js-test-style.css"/>
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| +<script src="../../resources/js-test-pre.js"></script>
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| +<script src="../resources/webgl-test.js"> </script>
|
| +<script src="../resources/webgl-test-utils.js"> </script>
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| +</head>
|
| +<body>
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| +<canvas id="canvas" width="2" height="2" style="width: 40px; height: 40px;"></canvas>
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| +<div id="description"></div>
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| +<div id="console"></div>
|
| +<script id="vshader" type="x-shader/x-vertex">
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| +attribute vec4 vPosition;
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| +varying vec2 texCoord;
|
| +void main()
|
| +{
|
| + gl_Position = vPosition;
|
| +}
|
| +</script>
|
| +
|
| +<script id="fshader" type="x-shader/x-fragment">
|
| +precision mediump float;
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| +uniform vec4 color;
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| +void main()
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| +{
|
| + gl_FragColor = color;
|
| +}
|
| +</script>
|
| +<script>
|
| +"use strict";
|
| +var wtu = WebGLTestUtils;
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| +description(document.title);
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| +debug("Tests that instanceof works on WebGL objects.");
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| +debug("");
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| +var gl = wtu.create3DContext("canvas");
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| +shouldBeTrue('gl instanceof WebGLRenderingContext');
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| +shouldBeTrue('gl.createBuffer() instanceof WebGLBuffer');
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| +shouldBeTrue('gl.createFramebuffer() instanceof WebGLFramebuffer');
|
| +shouldBeTrue('gl.createProgram() instanceof WebGLProgram');
|
| +shouldBeTrue('gl.createRenderbuffer() instanceof WebGLRenderbuffer');
|
| +shouldBeTrue('gl.createShader(gl.VERTEX_SHADER) instanceof WebGLShader');
|
| +shouldBeTrue('gl.createTexture() instanceof WebGLTexture');
|
| +
|
| +var program = wtu.setupProgram(gl, ['vshader', 'fshader'], ['vPosition'], [0]);
|
| +
|
| +shouldBeTrue('gl.getUniformLocation(program, "color") instanceof WebGLUniformLocation');
|
| +shouldBeTrue('gl.getActiveAttrib(program, 0) instanceof WebGLActiveInfo');
|
| +shouldBeTrue('gl.getActiveUniform(program, 0) instanceof WebGLActiveInfo');
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| +
|
| +debug("");
|
| +debug("Tests that those WebGL objects can not be constructed through new operator");
|
| +debug("");
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| +
|
| +function shouldThrowWithNew(objectType, objectName)
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| +{
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| + try {
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| + new objectType;
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| + testFailed('new ' + objectName + ' did not throw');
|
| + } catch (e) {
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| + testPassed('new ' + objectName + ' threw an error');
|
| + }
|
| +}
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| +
|
| +shouldThrowWithNew(window.WebGLRenderingContext, 'WebGLRenderingContext');
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| +shouldThrowWithNew(window.WebGLActiveInfo, 'WebGLActiveInfo');
|
| +shouldThrowWithNew(window.WebGLBuffer, 'WebGLBuffer');
|
| +shouldThrowWithNew(window.WebGLFramebuffer, 'WebGLFramebuffer');
|
| +shouldThrowWithNew(window.WebGLProgram, 'WebGLProgram');
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| +shouldThrowWithNew(window.WebGLRenderbuffer, 'WebGLRenderbuffer');
|
| +shouldThrowWithNew(window.WebGLShader, 'WebGLShader');
|
| +shouldThrowWithNew(window.WebGLTexture, 'WebGLTexture');
|
| +shouldThrowWithNew(window.WebGLUniformLocation, 'WebGLUniformLocation');
|
| +shouldThrowWithNew(window.WebGLShaderPrecisionFormat, 'WebGLShaderPrecisionFormat');
|
| +
|
| +var successfullyParsed = true;
|
| +</script>
|
| +<script src="../../resources/js-test-post.js"></script>
|
| +
|
| +</body>
|
| +</html>
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| +
|
| +
|
|
|
| Property changes on: conformance/misc/instanceof-test.html
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| ___________________________________________________________________
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| Added: svn:eol-style
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| ## -0,0 +1 ##
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| +LF
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| \ No newline at end of property
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