Chromium Code Reviews
DescriptionVR: Soften the floor grid
- The grid is now drawn in the fragment shader instead of calling DrawLines.
- A single quad is used for the floor, mixing the background and the grid itself in a single shader.
- The geometry simplifies from a set of lines to a single quad.
- The precision for gradient shaders was set to low to reduce stress in the GPU.
BUG=728146
Presubmit doesn't like float casts in the shader code, which it thinks is c++ when it isn't.
NOPRESUBMIT=true
NOTRY=true
Review-Url: https://codereview.chromium.org/2907203002
Cr-Original-Commit-Position: refs/heads/master@{#475935}
Review-Url: https://codereview.chromium.org/2915143002
Cr-Commit-Position: refs/branch-heads/3112@{#98}
Cr-Branched-From: b6460e24cf59f429d69de255538d0fc7a425ccf9-refs/heads/master@{#474897}
Committed: https://chromium.googlesource.com/chromium/src/+/2cf486993e67211dd0a470bd86f4c3eec1234df4
Patch Set 1 #
Messages
Total messages: 13 (7 generated)
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