Index: cc/paint/paint_shader.h |
diff --git a/cc/paint/paint_shader.h b/cc/paint/paint_shader.h |
index 019174443bb1470dbd448dd40f14ca7bbbcc3e70..6fc1a4662d1fe102aef8254273d691697d0cd12c 100644 |
--- a/cc/paint/paint_shader.h |
+++ b/cc/paint/paint_shader.h |
@@ -5,32 +5,92 @@ |
#ifndef CC_PAINT_PAINT_SHADER_H_ |
#define CC_PAINT_PAINT_SHADER_H_ |
-#include "cc/paint/paint_record.h" |
+#include <memory> |
+ |
+#include "cc/paint/paint_export.h" |
#include "third_party/skia/include/core/SkImage.h" |
+#include "third_party/skia/include/core/SkScalar.h" |
#include "third_party/skia/include/core/SkShader.h" |
namespace cc { |
-using PaintShader = SkShader; |
-inline sk_sp<PaintShader> WrapSkShader(sk_sp<SkShader> shader) { |
- return shader; |
-} |
+class PaintOpBuffer; |
+using PaintRecord = PaintOpBuffer; |
+ |
+class CC_PAINT_EXPORT PaintShader { |
+ public: |
+ static std::unique_ptr<PaintShader> MakeColor(SkColor color); |
+ |
+ static std::unique_ptr<PaintShader> MakeLinearGradient( |
+ const SkPoint points[], |
+ const SkColor colors[], |
+ const SkScalar pos[], |
+ int count, |
+ SkShader::TileMode mode, |
+ uint32_t flags = 0, |
+ const SkMatrix* local_matrix = nullptr, |
+ SkColor fallback_color = SK_ColorTRANSPARENT); |
-inline sk_sp<PaintShader> MakePaintShaderImage(sk_sp<const SkImage> image, |
- SkShader::TileMode tx, |
- SkShader::TileMode ty, |
- const SkMatrix* local_matrix) { |
- return image->makeShader(tx, ty, local_matrix); |
-} |
+ static std::unique_ptr<PaintShader> MakeRadialGradient( |
+ const SkPoint& center, |
+ SkScalar radius, |
+ const SkColor colors[], |
+ const SkScalar pos[], |
+ int color_count, |
+ SkShader::TileMode mode, |
+ uint32_t flags = 0, |
+ const SkMatrix* local_matrix = nullptr, |
+ SkColor fallback_color = SK_ColorTRANSPARENT); |
-inline sk_sp<PaintShader> MakePaintShaderRecord(sk_sp<PaintRecord> record, |
- const SkRect& tile, |
+ static std::unique_ptr<PaintShader> MakeTwoPointConicalGradient( |
+ const SkPoint& start, |
+ SkScalar start_radius, |
+ const SkPoint& end, |
+ SkScalar end_radius, |
+ const SkColor colors[], |
+ const SkScalar pos[], |
+ int color_count, |
+ SkShader::TileMode mode, |
+ uint32_t flags = 0, |
+ const SkMatrix* local_matrix = nullptr, |
+ SkColor fallback_color = SK_ColorTRANSPARENT); |
+ |
+ static std::unique_ptr<PaintShader> MakeSweepGradient( |
+ SkScalar cx, |
+ SkScalar cy, |
+ const SkColor colors[], |
+ const SkScalar pos[], |
+ int color_count, |
+ uint32_t flags = 0, |
+ const SkMatrix* local_matrix = nullptr, |
+ SkColor fallback_color = SK_ColorTRANSPARENT); |
+ |
+ static std::unique_ptr<PaintShader> MakeImage(sk_sp<const SkImage> image, |
SkShader::TileMode tx, |
SkShader::TileMode ty, |
- const SkMatrix* local_matrix) { |
- return SkShader::MakePictureShader(ToSkPicture(record, tile), tx, ty, |
- local_matrix, nullptr); |
-} |
+ const SkMatrix* local_matrix); |
+ |
+ static std::unique_ptr<PaintShader> MakePaintRecord( |
+ sk_sp<PaintRecord> record, |
+ const SkRect& tile, |
+ SkShader::TileMode tx, |
+ SkShader::TileMode ty, |
+ const SkMatrix* local_matrix); |
+ |
+ PaintShader(const PaintShader& other); |
+ PaintShader(PaintShader&& other); |
+ ~PaintShader(); |
+ |
+ PaintShader& operator=(const PaintShader& other); |
+ PaintShader& operator=(PaintShader&& other); |
+ |
+ const sk_sp<SkShader>& sk_shader() const { return sk_shader_; } |
+ |
+ private: |
+ PaintShader(sk_sp<SkShader> shader, SkColor fallback_color); |
+ |
+ sk_sp<SkShader> sk_shader_; |
+}; |
} // namespace cc |