Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(830)

Unified Diff: cc/paint/paint_shader.cc

Issue 2893083002: cc: Move SkShader construction to a single spot in PaintShader (Closed)
Patch Set: update Created 3 years, 6 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « cc/paint/paint_shader.h ('k') | chrome/browser/ui/views/tabs/tab.cc » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: cc/paint/paint_shader.cc
diff --git a/cc/paint/paint_shader.cc b/cc/paint/paint_shader.cc
new file mode 100644
index 0000000000000000000000000000000000000000..fb8bb25fab4d8f396e32c6490b27d272843575e0
--- /dev/null
+++ b/cc/paint/paint_shader.cc
@@ -0,0 +1,115 @@
+// Copyright 2017 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "cc/paint/paint_shader.h"
+
+#include "base/memory/ptr_util.h"
+#include "cc/paint/paint_record.h"
+#include "third_party/skia/include/effects/SkGradientShader.h"
+
+namespace cc {
+
+std::unique_ptr<PaintShader> PaintShader::MakeColor(SkColor color) {
+ return base::WrapUnique(new PaintShader(nullptr, color));
+}
+
+std::unique_ptr<PaintShader> PaintShader::MakeLinearGradient(
+ const SkPoint points[],
+ const SkColor colors[],
+ const SkScalar pos[],
+ int count,
+ SkShader::TileMode mode,
+ uint32_t flags,
+ const SkMatrix* local_matrix,
+ SkColor fallback_color) {
+ return base::WrapUnique(
+ new PaintShader(SkGradientShader::MakeLinear(points, colors, pos, count,
+ mode, flags, local_matrix),
+ fallback_color));
+}
+
+std::unique_ptr<PaintShader> PaintShader::MakeRadialGradient(
+ const SkPoint& center,
+ SkScalar radius,
+ const SkColor colors[],
+ const SkScalar pos[],
+ int color_count,
+ SkShader::TileMode mode,
+ uint32_t flags,
+ const SkMatrix* local_matrix,
+ SkColor fallback_color) {
+ return base::WrapUnique(new PaintShader(
+ SkGradientShader::MakeRadial(center, radius, colors, pos, color_count,
+ mode, flags, local_matrix),
+ fallback_color));
+}
+
+std::unique_ptr<PaintShader> PaintShader::MakeTwoPointConicalGradient(
+ const SkPoint& start,
+ SkScalar start_radius,
+ const SkPoint& end,
+ SkScalar end_radius,
+ const SkColor colors[],
+ const SkScalar pos[],
+ int color_count,
+ SkShader::TileMode mode,
+ uint32_t flags,
+ const SkMatrix* local_matrix,
+ SkColor fallback_color) {
+ return base::WrapUnique(
+ new PaintShader(SkGradientShader::MakeTwoPointConical(
+ start, start_radius, end, end_radius, colors, pos,
+ color_count, mode, flags, local_matrix),
+ fallback_color));
+}
+
+std::unique_ptr<PaintShader> PaintShader::MakeSweepGradient(
+ SkScalar cx,
+ SkScalar cy,
+ const SkColor colors[],
+ const SkScalar pos[],
+ int color_count,
+ uint32_t flags,
+ const SkMatrix* local_matrix,
+ SkColor fallback_color) {
+ return base::WrapUnique(new PaintShader(
+ SkGradientShader::MakeSweep(cx, cy, colors, pos, color_count, flags,
+ local_matrix),
+ fallback_color));
+}
+
+std::unique_ptr<PaintShader> PaintShader::MakeImage(
+ sk_sp<const SkImage> image,
+ SkShader::TileMode tx,
+ SkShader::TileMode ty,
+ const SkMatrix* local_matrix) {
+ return base::WrapUnique(new PaintShader(
+ image->makeShader(tx, ty, local_matrix), SK_ColorTRANSPARENT));
+}
+
+std::unique_ptr<PaintShader> PaintShader::MakePaintRecord(
+ sk_sp<PaintRecord> record,
+ const SkRect& tile,
+ SkShader::TileMode tx,
+ SkShader::TileMode ty,
+ const SkMatrix* local_matrix) {
+ return base::WrapUnique(new PaintShader(
+ SkShader::MakePictureShader(ToSkPicture(std::move(record), tile), tx, ty,
+ local_matrix, nullptr),
+ SK_ColorTRANSPARENT));
+}
+
+PaintShader::PaintShader(sk_sp<SkShader> shader, SkColor fallback_color)
+ : sk_shader_(shader ? std::move(shader)
+ : SkShader::MakeColorShader(fallback_color)) {
+ DCHECK(sk_shader_);
+}
+PaintShader::PaintShader(const PaintShader& other) = default;
+PaintShader::PaintShader(PaintShader&& other) = default;
+PaintShader::~PaintShader() = default;
+
+PaintShader& PaintShader::operator=(const PaintShader& other) = default;
+PaintShader& PaintShader::operator=(PaintShader&& other) = default;
+
+} // namespace cc
« no previous file with comments | « cc/paint/paint_shader.h ('k') | chrome/browser/ui/views/tabs/tab.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698