| Index: ui/gl/gl_surface.cc
|
| diff --git a/ui/gl/gl_surface.cc b/ui/gl/gl_surface.cc
|
| index f16d498340905e6ea1496b9b9f4d192d97aaa449..f89a699c807be96f4d57f43d2eb8f8180e15d2ac 100644
|
| --- a/ui/gl/gl_surface.cc
|
| +++ b/ui/gl/gl_surface.cc
|
| @@ -190,6 +190,10 @@ gfx::Vector2d GLSurface::GetDrawOffset() const {
|
| return gfx::Vector2d();
|
| }
|
|
|
| +void GLSurface::WaitForSnapshotRendering() {
|
| + // By default, just executing the SwapBuffers is normally enough.
|
| +}
|
| +
|
| GLSurface* GLSurface::GetCurrent() {
|
| return current_surface_.Pointer()->Get();
|
| }
|
| @@ -389,6 +393,10 @@ gfx::Vector2d GLSurfaceAdapter::GetDrawOffset() const {
|
| return surface_->GetDrawOffset();
|
| }
|
|
|
| +void GLSurfaceAdapter::WaitForSnapshotRendering() {
|
| + surface_->WaitForSnapshotRendering();
|
| +}
|
| +
|
| GLSurfaceAdapter::~GLSurfaceAdapter() {}
|
|
|
| scoped_refptr<GLSurface> InitializeGLSurfaceWithFormat(
|
|
|