Index: third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.cpp |
diff --git a/third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.cpp b/third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.cpp |
index a001e4ecd9d5e14746a35627f155eaecc29787b2..2bbaf7ec51dd389cb9ec6c5edc720a2f1a40215c 100644 |
--- a/third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.cpp |
+++ b/third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.cpp |
@@ -533,7 +533,7 @@ void WebGLFramebuffer::CommitWebGL1DepthStencilIfConsistent(GLenum target) { |
GLenum WebGLFramebuffer::GetDrawBuffer(GLenum draw_buffer) { |
int index = static_cast<int>(draw_buffer - GL_DRAW_BUFFER0_EXT); |
- ASSERT(index >= 0); |
+ DCHECK_GE(index, 0); |
if (index < static_cast<int>(draw_buffers_.size())) |
return draw_buffers_[index]; |
if (draw_buffer == GL_DRAW_BUFFER0_EXT) |