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Unified Diff: device/gamepad/gamepad_standard_mappings_mac.mm

Issue 2808093006: [Device Service] Move Gamepad Blink headers to be part of the Gamepad client library (Closed)
Patch Set: rebase and address comments Created 3 years, 8 months ago
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Index: device/gamepad/gamepad_standard_mappings_mac.mm
diff --git a/device/gamepad/gamepad_standard_mappings_mac.mm b/device/gamepad/gamepad_standard_mappings_mac.mm
index 5fb8f090307cdba8d411e7d1b94fc554bbd15ddb..27e12ce6898b507a4bddf67ad7dbf43ddf797458 100644
--- a/device/gamepad/gamepad_standard_mappings_mac.mm
+++ b/device/gamepad/gamepad_standard_mappings_mac.mm
@@ -11,8 +11,7 @@ namespace device {
namespace {
-void MapperXbox360Gamepad(const blink::WebGamepad& input,
- blink::WebGamepad* mapped) {
+void MapperXbox360Gamepad(const Gamepad& input, Gamepad* mapped) {
*mapped = input;
mapped->buttons[BUTTON_INDEX_LEFT_TRIGGER] = AxisToButton(input.axes[2]);
mapped->buttons[BUTTON_INDEX_RIGHT_TRIGGER] = AxisToButton(input.axes[5]);
@@ -31,8 +30,7 @@ void MapperXbox360Gamepad(const blink::WebGamepad& input,
mapped->axes_length = AXIS_INDEX_COUNT;
}
-void MapperXboxOneHidGamepad(const blink::WebGamepad& input,
- blink::WebGamepad* mapped) {
+void MapperXboxOneHidGamepad(const Gamepad& input, Gamepad* mapped) {
*mapped = input;
mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[0];
@@ -54,8 +52,7 @@ void MapperXboxOneHidGamepad(const blink::WebGamepad& input,
mapped->axes_length = AXIS_INDEX_COUNT;
}
-void MapperPlaystationSixAxis(const blink::WebGamepad& input,
- blink::WebGamepad* mapped) {
+void MapperPlaystationSixAxis(const Gamepad& input, Gamepad* mapped) {
*mapped = input;
mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[14];
mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[13];
@@ -91,8 +88,7 @@ void MapperPlaystationSixAxis(const blink::WebGamepad& input,
mapped->axes_length = AXIS_INDEX_COUNT;
}
-void MapperDualshock4(const blink::WebGamepad& input,
- blink::WebGamepad* mapped) {
+void MapperDualshock4(const Gamepad& input, Gamepad* mapped) {
enum Dualshock4Buttons {
DUALSHOCK_BUTTON_TOUCHPAD = BUTTON_INDEX_COUNT,
DUALSHOCK_BUTTON_COUNT
@@ -120,7 +116,7 @@ void MapperDualshock4(const blink::WebGamepad& input,
mapped->axes_length = AXIS_INDEX_COUNT;
}
-void MapperIBuffalo(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
+void MapperIBuffalo(const Gamepad& input, Gamepad* mapped) {
*mapped = input;
mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[1];
mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[0];
@@ -139,8 +135,7 @@ void MapperIBuffalo(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
mapped->axes_length = 2;
}
-void MapperDirectInputStyle(const blink::WebGamepad& input,
- blink::WebGamepad* mapped) {
+void MapperDirectInputStyle(const Gamepad& input, Gamepad* mapped) {
*mapped = input;
mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[1];
mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[2];
@@ -151,8 +146,7 @@ void MapperDirectInputStyle(const blink::WebGamepad& input,
mapped->axes_length = AXIS_INDEX_COUNT;
}
-void MapperMacallyIShock(const blink::WebGamepad& input,
- blink::WebGamepad* mapped) {
+void MapperMacallyIShock(const Gamepad& input, Gamepad* mapped) {
enum IShockButtons {
ISHOCK_BUTTON_C = BUTTON_INDEX_COUNT,
ISHOCK_BUTTON_D,
@@ -190,7 +184,7 @@ void MapperMacallyIShock(const blink::WebGamepad& input,
mapped->axes_length = AXIS_INDEX_COUNT;
}
-void MapperXGEAR(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
+void MapperXGEAR(const Gamepad& input, Gamepad* mapped) {
*mapped = input;
mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[2];
mapped->buttons[BUTTON_INDEX_TERTIARY] = input.buttons[3];
@@ -206,8 +200,7 @@ void MapperXGEAR(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
mapped->axes_length = AXIS_INDEX_COUNT;
}
-void MapperSmartJoyPLUS(const blink::WebGamepad& input,
- blink::WebGamepad* mapped) {
+void MapperSmartJoyPLUS(const Gamepad& input, Gamepad* mapped) {
*mapped = input;
mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[2];
mapped->buttons[BUTTON_INDEX_TERTIARY] = input.buttons[3];
@@ -224,8 +217,7 @@ void MapperSmartJoyPLUS(const blink::WebGamepad& input,
mapped->axes_length = AXIS_INDEX_COUNT;
}
-void MapperDragonRiseGeneric(const blink::WebGamepad& input,
- blink::WebGamepad* mapped) {
+void MapperDragonRiseGeneric(const Gamepad& input, Gamepad* mapped) {
*mapped = input;
DpadFromAxis(mapped, input.axes[9]);
mapped->axes[AXIS_INDEX_LEFT_STICK_X] = input.axes[0];
@@ -236,8 +228,7 @@ void MapperDragonRiseGeneric(const blink::WebGamepad& input,
mapped->axes_length = AXIS_INDEX_COUNT;
}
-void MapperOnLiveWireless(const blink::WebGamepad& input,
- blink::WebGamepad* mapped) {
+void MapperOnLiveWireless(const Gamepad& input, Gamepad* mapped) {
*mapped = input;
mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[0];
mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[1];
@@ -260,7 +251,7 @@ void MapperOnLiveWireless(const blink::WebGamepad& input,
mapped->axes_length = AXIS_INDEX_COUNT;
}
-void MapperADT1(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
+void MapperADT1(const Gamepad& input, Gamepad* mapped) {
*mapped = input;
mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[0];
mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[1];
@@ -282,7 +273,7 @@ void MapperADT1(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
mapped->axes_length = AXIS_INDEX_COUNT;
}
-void MapperNvShield(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
+void MapperNvShield(const Gamepad& input, Gamepad* mapped) {
*mapped = input;
mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[0];
mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[1];
@@ -304,7 +295,7 @@ void MapperNvShield(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
mapped->axes_length = AXIS_INDEX_COUNT;
}
-void MapperOUYA(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
+void MapperOUYA(const Gamepad& input, Gamepad* mapped) {
*mapped = input;
mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[0];
mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[3];
@@ -330,8 +321,7 @@ void MapperOUYA(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
mapped->axes_length = AXIS_INDEX_COUNT;
}
-void MapperRazerServal(const blink::WebGamepad& input,
- blink::WebGamepad* mapped) {
+void MapperRazerServal(const Gamepad& input, Gamepad* mapped) {
*mapped = input;
mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[0];
mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[1];
@@ -352,7 +342,7 @@ void MapperRazerServal(const blink::WebGamepad& input,
mapped->axes_length = AXIS_INDEX_COUNT;
}
-void MapperMogaPro(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
+void MapperMogaPro(const Gamepad& input, Gamepad* mapped) {
*mapped = input;
mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[0];
mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[1];
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