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Unified Diff: device/gamepad/gamepad_standard_mappings_linux.cc

Issue 2808093006: [Device Service] Move Gamepad Blink headers to be part of the Gamepad client library (Closed)
Patch Set: rebase and address comments Created 3 years, 8 months ago
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Index: device/gamepad/gamepad_standard_mappings_linux.cc
diff --git a/device/gamepad/gamepad_standard_mappings_linux.cc b/device/gamepad/gamepad_standard_mappings_linux.cc
index 9de99435325329af4e2ee03c1a018c36d02fb432..17b8afc2430be671f62ba7780663147f958faaeb 100644
--- a/device/gamepad/gamepad_standard_mappings_linux.cc
+++ b/device/gamepad/gamepad_standard_mappings_linux.cc
@@ -11,8 +11,7 @@ namespace device {
namespace {
-void MapperXInputStyleGamepad(const blink::WebGamepad& input,
- blink::WebGamepad* mapped) {
+void MapperXInputStyleGamepad(const Gamepad& input, Gamepad* mapped) {
*mapped = input;
mapped->buttons[BUTTON_INDEX_LEFT_TRIGGER] = AxisToButton(input.axes[2]);
mapped->buttons[BUTTON_INDEX_RIGHT_TRIGGER] = AxisToButton(input.axes[5]);
@@ -32,8 +31,7 @@ void MapperXInputStyleGamepad(const blink::WebGamepad& input,
mapped->axes_length = AXIS_INDEX_COUNT;
}
-void MapperXboxOneHidGamepad(const blink::WebGamepad& input,
- blink::WebGamepad* mapped) {
+void MapperXboxOneHidGamepad(const Gamepad& input, Gamepad* mapped) {
*mapped = input;
mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[0];
@@ -59,8 +57,7 @@ void MapperXboxOneHidGamepad(const blink::WebGamepad& input,
mapped->axes_length = AXIS_INDEX_COUNT;
}
-void MapperLakeviewResearch(const blink::WebGamepad& input,
- blink::WebGamepad* mapped) {
+void MapperLakeviewResearch(const Gamepad& input, Gamepad* mapped) {
*mapped = input;
mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[2];
mapped->buttons[BUTTON_INDEX_TERTIARY] = input.buttons[3];
@@ -80,8 +77,7 @@ void MapperLakeviewResearch(const blink::WebGamepad& input,
mapped->axes_length = AXIS_INDEX_COUNT;
}
-void MapperPlaystationSixAxis(const blink::WebGamepad& input,
- blink::WebGamepad* mapped) {
+void MapperPlaystationSixAxis(const Gamepad& input, Gamepad* mapped) {
*mapped = input;
mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[14];
mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[13];
@@ -105,8 +101,7 @@ void MapperPlaystationSixAxis(const blink::WebGamepad& input,
mapped->axes_length = AXIS_INDEX_COUNT;
}
-void MapperDualshock4(const blink::WebGamepad& input,
- blink::WebGamepad* mapped) {
+void MapperDualshock4(const Gamepad& input, Gamepad* mapped) {
enum Dualshock4Buttons {
DUALSHOCK_BUTTON_TOUCHPAD = BUTTON_INDEX_COUNT,
DUALSHOCK_BUTTON_COUNT
@@ -138,7 +133,7 @@ void MapperDualshock4(const blink::WebGamepad& input,
mapped->axes_length = AXIS_INDEX_COUNT;
}
-void MapperIBuffalo(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
+void MapperIBuffalo(const Gamepad& input, Gamepad* mapped) {
*mapped = input;
mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[1];
mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[0];
@@ -157,7 +152,7 @@ void MapperIBuffalo(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
mapped->axes_length = 2;
}
-void MapperXGEAR(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
+void MapperXGEAR(const Gamepad& input, Gamepad* mapped) {
*mapped = input;
mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[2];
mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[1];
@@ -178,8 +173,7 @@ void MapperXGEAR(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
mapped->axes_length = AXIS_INDEX_COUNT;
}
-void MapperDragonRiseGeneric(const blink::WebGamepad& input,
- blink::WebGamepad* mapped) {
+void MapperDragonRiseGeneric(const Gamepad& input, Gamepad* mapped) {
*mapped = input;
mapped->buttons[BUTTON_INDEX_DPAD_UP] = AxisNegativeAsButton(input.axes[6]);
mapped->buttons[BUTTON_INDEX_DPAD_DOWN] = AxisPositiveAsButton(input.axes[6]);
@@ -194,8 +188,7 @@ void MapperDragonRiseGeneric(const blink::WebGamepad& input,
mapped->axes_length = AXIS_INDEX_COUNT;
}
-void MapperOnLiveWireless(const blink::WebGamepad& input,
- blink::WebGamepad* mapped) {
+void MapperOnLiveWireless(const Gamepad& input, Gamepad* mapped) {
*mapped = input;
mapped->buttons[BUTTON_INDEX_LEFT_TRIGGER] = AxisToButton(input.axes[2]);
mapped->buttons[BUTTON_INDEX_RIGHT_TRIGGER] = AxisToButton(input.axes[5]);
@@ -216,7 +209,7 @@ void MapperOnLiveWireless(const blink::WebGamepad& input,
mapped->axes_length = AXIS_INDEX_COUNT;
}
-void MapperADT1(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
+void MapperADT1(const Gamepad& input, Gamepad* mapped) {
*mapped = input;
mapped->buttons[BUTTON_INDEX_LEFT_TRIGGER] = AxisToButton(input.axes[5]);
mapped->buttons[BUTTON_INDEX_RIGHT_TRIGGER] = AxisToButton(input.axes[4]);
@@ -235,7 +228,7 @@ void MapperADT1(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
mapped->axes_length = AXIS_INDEX_COUNT;
}
-void MapperNvShield(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
+void MapperNvShield(const Gamepad& input, Gamepad* mapped) {
*mapped = input;
mapped->buttons[BUTTON_INDEX_LEFT_TRIGGER] = AxisToButton(input.axes[5]);
mapped->buttons[BUTTON_INDEX_RIGHT_TRIGGER] = AxisToButton(input.axes[4]);
@@ -254,7 +247,7 @@ void MapperNvShield(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
mapped->axes_length = AXIS_INDEX_COUNT;
}
-void MapperOUYA(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
+void MapperOUYA(const Gamepad& input, Gamepad* mapped) {
*mapped = input;
mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[0];
mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[3];
@@ -280,8 +273,7 @@ void MapperOUYA(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
mapped->axes_length = AXIS_INDEX_COUNT;
}
-void MapperRazerServal(const blink::WebGamepad& input,
- blink::WebGamepad* mapped) {
+void MapperRazerServal(const Gamepad& input, Gamepad* mapped) {
*mapped = input;
mapped->buttons[BUTTON_INDEX_LEFT_TRIGGER] = AxisToButton(input.axes[5]);
mapped->buttons[BUTTON_INDEX_RIGHT_TRIGGER] = AxisToButton(input.axes[4]);
@@ -299,7 +291,7 @@ void MapperRazerServal(const blink::WebGamepad& input,
mapped->axes_length = AXIS_INDEX_COUNT;
}
-void MapperMogaPro(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
+void MapperMogaPro(const Gamepad& input, Gamepad* mapped) {
*mapped = input;
mapped->buttons[BUTTON_INDEX_LEFT_TRIGGER] = AxisToButton(input.axes[5]);
mapped->buttons[BUTTON_INDEX_RIGHT_TRIGGER] = AxisToButton(input.axes[4]);
@@ -317,8 +309,7 @@ void MapperMogaPro(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
mapped->axes_length = AXIS_INDEX_COUNT;
}
-void MapperSamsung_EI_GP20(const blink::WebGamepad& input,
- blink::WebGamepad* mapped) {
+void MapperSamsung_EI_GP20(const Gamepad& input, Gamepad* mapped) {
*mapped = input;
mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[0];
mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[1];
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