Index: device/gamepad/gamepad_standard_mappings_win.cc |
diff --git a/device/gamepad/gamepad_standard_mappings_win.cc b/device/gamepad/gamepad_standard_mappings_win.cc |
index 1a11227237c78692239defa23004a567702b1cc5..b73f1194eca153c36c6b6a05f9a8111d62ea7429 100644 |
--- a/device/gamepad/gamepad_standard_mappings_win.cc |
+++ b/device/gamepad/gamepad_standard_mappings_win.cc |
@@ -11,8 +11,7 @@ namespace device { |
namespace { |
-void MapperLogitechDualAction(const blink::WebGamepad& input, |
- blink::WebGamepad* mapped) { |
+void MapperLogitechDualAction(const Gamepad& input, Gamepad* mapped) { |
*mapped = input; |
mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[1]; |
mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[2]; |
@@ -24,8 +23,7 @@ void MapperLogitechDualAction(const blink::WebGamepad& input, |
mapped->axes_length = AXIS_INDEX_COUNT; |
} |
-void Mapper2Axes8Keys(const blink::WebGamepad& input, |
- blink::WebGamepad* mapped) { |
+void Mapper2Axes8Keys(const Gamepad& input, Gamepad* mapped) { |
*mapped = input; |
mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[2]; |
mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[1]; |
@@ -38,18 +36,17 @@ void Mapper2Axes8Keys(const blink::WebGamepad& input, |
AxisPositiveAsButton(input.axes[0]); |
// Missing buttons |
- mapped->buttons[BUTTON_INDEX_LEFT_TRIGGER] = blink::WebGamepadButton(); |
- mapped->buttons[BUTTON_INDEX_RIGHT_TRIGGER] = blink::WebGamepadButton(); |
- mapped->buttons[BUTTON_INDEX_LEFT_THUMBSTICK] = blink::WebGamepadButton(); |
- mapped->buttons[BUTTON_INDEX_RIGHT_THUMBSTICK] = blink::WebGamepadButton(); |
- mapped->buttons[BUTTON_INDEX_META] = blink::WebGamepadButton(); |
+ mapped->buttons[BUTTON_INDEX_LEFT_TRIGGER] = GamepadButton(); |
+ mapped->buttons[BUTTON_INDEX_RIGHT_TRIGGER] = GamepadButton(); |
+ mapped->buttons[BUTTON_INDEX_LEFT_THUMBSTICK] = GamepadButton(); |
+ mapped->buttons[BUTTON_INDEX_RIGHT_THUMBSTICK] = GamepadButton(); |
+ mapped->buttons[BUTTON_INDEX_META] = GamepadButton(); |
mapped->buttons_length = BUTTON_INDEX_COUNT - 1; |
mapped->axes_length = 0; |
} |
-void MapperDualshock4(const blink::WebGamepad& input, |
- blink::WebGamepad* mapped) { |
+void MapperDualshock4(const Gamepad& input, Gamepad* mapped) { |
enum Dualshock4Buttons { |
DUALSHOCK_BUTTON_TOUCHPAD = BUTTON_INDEX_COUNT, |
DUALSHOCK_BUTTON_COUNT |
@@ -77,7 +74,7 @@ void MapperDualshock4(const blink::WebGamepad& input, |
mapped->axes_length = AXIS_INDEX_COUNT; |
} |
-void MapperIBuffalo(const blink::WebGamepad& input, blink::WebGamepad* mapped) { |
+void MapperIBuffalo(const Gamepad& input, Gamepad* mapped) { |
*mapped = input; |
mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[1]; |
mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[0]; |
@@ -96,8 +93,7 @@ void MapperIBuffalo(const blink::WebGamepad& input, blink::WebGamepad* mapped) { |
mapped->axes_length = 2; |
} |
-void MapperOnLiveWireless(const blink::WebGamepad& input, |
- blink::WebGamepad* mapped) { |
+void MapperOnLiveWireless(const Gamepad& input, Gamepad* mapped) { |
*mapped = input; |
mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[0]; |
mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[1]; |
@@ -120,7 +116,7 @@ void MapperOnLiveWireless(const blink::WebGamepad& input, |
mapped->axes_length = AXIS_INDEX_COUNT; |
} |
-void MapperADT1(const blink::WebGamepad& input, blink::WebGamepad* mapped) { |
+void MapperADT1(const Gamepad& input, Gamepad* mapped) { |
*mapped = input; |
mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[0]; |
mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[1]; |
@@ -142,7 +138,7 @@ void MapperADT1(const blink::WebGamepad& input, blink::WebGamepad* mapped) { |
mapped->axes_length = AXIS_INDEX_COUNT; |
} |
-void MapperNvShield(const blink::WebGamepad& input, blink::WebGamepad* mapped) { |
+void MapperNvShield(const Gamepad& input, Gamepad* mapped) { |
*mapped = input; |
mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[0]; |
mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[1]; |
@@ -164,7 +160,7 @@ void MapperNvShield(const blink::WebGamepad& input, blink::WebGamepad* mapped) { |
mapped->axes_length = AXIS_INDEX_COUNT; |
} |
-void MapperOUYA(const blink::WebGamepad& input, blink::WebGamepad* mapped) { |
+void MapperOUYA(const Gamepad& input, Gamepad* mapped) { |
*mapped = input; |
mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[0]; |
mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[3]; |
@@ -190,8 +186,7 @@ void MapperOUYA(const blink::WebGamepad& input, blink::WebGamepad* mapped) { |
mapped->axes_length = AXIS_INDEX_COUNT; |
} |
-void MapperRazerServal(const blink::WebGamepad& input, |
- blink::WebGamepad* mapped) { |
+void MapperRazerServal(const Gamepad& input, Gamepad* mapped) { |
*mapped = input; |
mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[0]; |
mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[1]; |
@@ -212,7 +207,7 @@ void MapperRazerServal(const blink::WebGamepad& input, |
mapped->axes_length = AXIS_INDEX_COUNT; |
} |
-void MapperMogaPro(const blink::WebGamepad& input, blink::WebGamepad* mapped) { |
+void MapperMogaPro(const Gamepad& input, Gamepad* mapped) { |
*mapped = input; |
mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[0]; |
mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[1]; |