| Index: device/gamepad/gamepad_standard_mappings_mac.mm
|
| diff --git a/device/gamepad/gamepad_standard_mappings_mac.mm b/device/gamepad/gamepad_standard_mappings_mac.mm
|
| index 5fb8f090307cdba8d411e7d1b94fc554bbd15ddb..27e12ce6898b507a4bddf67ad7dbf43ddf797458 100644
|
| --- a/device/gamepad/gamepad_standard_mappings_mac.mm
|
| +++ b/device/gamepad/gamepad_standard_mappings_mac.mm
|
| @@ -11,8 +11,7 @@ namespace device {
|
|
|
| namespace {
|
|
|
| -void MapperXbox360Gamepad(const blink::WebGamepad& input,
|
| - blink::WebGamepad* mapped) {
|
| +void MapperXbox360Gamepad(const Gamepad& input, Gamepad* mapped) {
|
| *mapped = input;
|
| mapped->buttons[BUTTON_INDEX_LEFT_TRIGGER] = AxisToButton(input.axes[2]);
|
| mapped->buttons[BUTTON_INDEX_RIGHT_TRIGGER] = AxisToButton(input.axes[5]);
|
| @@ -31,8 +30,7 @@ void MapperXbox360Gamepad(const blink::WebGamepad& input,
|
| mapped->axes_length = AXIS_INDEX_COUNT;
|
| }
|
|
|
| -void MapperXboxOneHidGamepad(const blink::WebGamepad& input,
|
| - blink::WebGamepad* mapped) {
|
| +void MapperXboxOneHidGamepad(const Gamepad& input, Gamepad* mapped) {
|
| *mapped = input;
|
|
|
| mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[0];
|
| @@ -54,8 +52,7 @@ void MapperXboxOneHidGamepad(const blink::WebGamepad& input,
|
| mapped->axes_length = AXIS_INDEX_COUNT;
|
| }
|
|
|
| -void MapperPlaystationSixAxis(const blink::WebGamepad& input,
|
| - blink::WebGamepad* mapped) {
|
| +void MapperPlaystationSixAxis(const Gamepad& input, Gamepad* mapped) {
|
| *mapped = input;
|
| mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[14];
|
| mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[13];
|
| @@ -91,8 +88,7 @@ void MapperPlaystationSixAxis(const blink::WebGamepad& input,
|
| mapped->axes_length = AXIS_INDEX_COUNT;
|
| }
|
|
|
| -void MapperDualshock4(const blink::WebGamepad& input,
|
| - blink::WebGamepad* mapped) {
|
| +void MapperDualshock4(const Gamepad& input, Gamepad* mapped) {
|
| enum Dualshock4Buttons {
|
| DUALSHOCK_BUTTON_TOUCHPAD = BUTTON_INDEX_COUNT,
|
| DUALSHOCK_BUTTON_COUNT
|
| @@ -120,7 +116,7 @@ void MapperDualshock4(const blink::WebGamepad& input,
|
| mapped->axes_length = AXIS_INDEX_COUNT;
|
| }
|
|
|
| -void MapperIBuffalo(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
|
| +void MapperIBuffalo(const Gamepad& input, Gamepad* mapped) {
|
| *mapped = input;
|
| mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[1];
|
| mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[0];
|
| @@ -139,8 +135,7 @@ void MapperIBuffalo(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
|
| mapped->axes_length = 2;
|
| }
|
|
|
| -void MapperDirectInputStyle(const blink::WebGamepad& input,
|
| - blink::WebGamepad* mapped) {
|
| +void MapperDirectInputStyle(const Gamepad& input, Gamepad* mapped) {
|
| *mapped = input;
|
| mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[1];
|
| mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[2];
|
| @@ -151,8 +146,7 @@ void MapperDirectInputStyle(const blink::WebGamepad& input,
|
| mapped->axes_length = AXIS_INDEX_COUNT;
|
| }
|
|
|
| -void MapperMacallyIShock(const blink::WebGamepad& input,
|
| - blink::WebGamepad* mapped) {
|
| +void MapperMacallyIShock(const Gamepad& input, Gamepad* mapped) {
|
| enum IShockButtons {
|
| ISHOCK_BUTTON_C = BUTTON_INDEX_COUNT,
|
| ISHOCK_BUTTON_D,
|
| @@ -190,7 +184,7 @@ void MapperMacallyIShock(const blink::WebGamepad& input,
|
| mapped->axes_length = AXIS_INDEX_COUNT;
|
| }
|
|
|
| -void MapperXGEAR(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
|
| +void MapperXGEAR(const Gamepad& input, Gamepad* mapped) {
|
| *mapped = input;
|
| mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[2];
|
| mapped->buttons[BUTTON_INDEX_TERTIARY] = input.buttons[3];
|
| @@ -206,8 +200,7 @@ void MapperXGEAR(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
|
| mapped->axes_length = AXIS_INDEX_COUNT;
|
| }
|
|
|
| -void MapperSmartJoyPLUS(const blink::WebGamepad& input,
|
| - blink::WebGamepad* mapped) {
|
| +void MapperSmartJoyPLUS(const Gamepad& input, Gamepad* mapped) {
|
| *mapped = input;
|
| mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[2];
|
| mapped->buttons[BUTTON_INDEX_TERTIARY] = input.buttons[3];
|
| @@ -224,8 +217,7 @@ void MapperSmartJoyPLUS(const blink::WebGamepad& input,
|
| mapped->axes_length = AXIS_INDEX_COUNT;
|
| }
|
|
|
| -void MapperDragonRiseGeneric(const blink::WebGamepad& input,
|
| - blink::WebGamepad* mapped) {
|
| +void MapperDragonRiseGeneric(const Gamepad& input, Gamepad* mapped) {
|
| *mapped = input;
|
| DpadFromAxis(mapped, input.axes[9]);
|
| mapped->axes[AXIS_INDEX_LEFT_STICK_X] = input.axes[0];
|
| @@ -236,8 +228,7 @@ void MapperDragonRiseGeneric(const blink::WebGamepad& input,
|
| mapped->axes_length = AXIS_INDEX_COUNT;
|
| }
|
|
|
| -void MapperOnLiveWireless(const blink::WebGamepad& input,
|
| - blink::WebGamepad* mapped) {
|
| +void MapperOnLiveWireless(const Gamepad& input, Gamepad* mapped) {
|
| *mapped = input;
|
| mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[0];
|
| mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[1];
|
| @@ -260,7 +251,7 @@ void MapperOnLiveWireless(const blink::WebGamepad& input,
|
| mapped->axes_length = AXIS_INDEX_COUNT;
|
| }
|
|
|
| -void MapperADT1(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
|
| +void MapperADT1(const Gamepad& input, Gamepad* mapped) {
|
| *mapped = input;
|
| mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[0];
|
| mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[1];
|
| @@ -282,7 +273,7 @@ void MapperADT1(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
|
| mapped->axes_length = AXIS_INDEX_COUNT;
|
| }
|
|
|
| -void MapperNvShield(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
|
| +void MapperNvShield(const Gamepad& input, Gamepad* mapped) {
|
| *mapped = input;
|
| mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[0];
|
| mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[1];
|
| @@ -304,7 +295,7 @@ void MapperNvShield(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
|
| mapped->axes_length = AXIS_INDEX_COUNT;
|
| }
|
|
|
| -void MapperOUYA(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
|
| +void MapperOUYA(const Gamepad& input, Gamepad* mapped) {
|
| *mapped = input;
|
| mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[0];
|
| mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[3];
|
| @@ -330,8 +321,7 @@ void MapperOUYA(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
|
| mapped->axes_length = AXIS_INDEX_COUNT;
|
| }
|
|
|
| -void MapperRazerServal(const blink::WebGamepad& input,
|
| - blink::WebGamepad* mapped) {
|
| +void MapperRazerServal(const Gamepad& input, Gamepad* mapped) {
|
| *mapped = input;
|
| mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[0];
|
| mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[1];
|
| @@ -352,7 +342,7 @@ void MapperRazerServal(const blink::WebGamepad& input,
|
| mapped->axes_length = AXIS_INDEX_COUNT;
|
| }
|
|
|
| -void MapperMogaPro(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
|
| +void MapperMogaPro(const Gamepad& input, Gamepad* mapped) {
|
| *mapped = input;
|
| mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[0];
|
| mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[1];
|
|
|