DescriptionAvoid duplicate math when computing VR scene hierarchy.
When computing the transformations of UI elements in the scene, re-use
the calculations done by parents when computing child element
transforms.
BUG=680253
Review-Url: https://codereview.chromium.org/2777633003
Cr-Commit-Position: refs/heads/master@{#459807}
Committed: https://chromium.googlesource.com/chromium/src/+/5513e50629e5cb3d2bea187c6c8eaab7922c5fdf
Patch Set 1 #
Total comments: 6
Patch Set 2 : Rever the inheritable transform getter for now - we can make a struct-to-class change later if we w… #
Total comments: 2
Patch Set 3 : s/GetTransform()/mutable_transform()/ #
Depends on Patchset: Messages
Total messages: 15 (5 generated)
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