DescriptionEnsure VR UI does not miss controller button clicks
The controller state was being collected at a point that doesn't map 1:1
with UI input handling. This meant that occasionally, a button event
could be seen twice, or not at all, by the UI.
BUG=None
Review-Url: https://codereview.chromium.org/2768133003
Cr-Commit-Position: refs/heads/master@{#459422}
Committed: https://chromium.googlesource.com/chromium/src/+/d6812967f11d73152f79e9b29108389cfd382a21
Patch Set 1 #
Total comments: 6
Depends on Patchset: Dependent Patchsets: Messages
Total messages: 9 (4 generated)
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