Descriptioncc: Add a flag to check for tile priority inversion in AssignGpuMemory.
This patch adds a flag and code to ensure that after all of the tiles
have been processed in the tile manager, whatever remains in the queue
is not in NOW bin and not required for either draw or activation.
The flag is --check-tile-priority-inversion, which could be used to
debug various activation issues.
R=danakj@chromium.org, sunnyps@chromium.org
CQ_INCLUDE_TRYBOTS=master.tryserver.blink:linux_trusty_blink_rel
Committed: https://crrev.com/fa1b0c9d81d9225e4d8bec0b3e1c66817e63b3fb
Cr-Commit-Position: refs/heads/master@{#441551}
Patch Set 1 #Patch Set 2 : master: update #Patch Set 3 : master: update #
Total comments: 2
Patch Set 4 : master: compile_fix #
Messages
Total messages: 23 (9 generated)
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