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Issue 2612123002: cc: Add a flag to check for tile priority inversion in AssignGpuMemory. (Closed)
Patch Set: master: compile_fix Created 3 years, 11 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/layer_tree_host_impl.h" 5 #include "cc/trees/layer_tree_host_impl.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <algorithm> 10 #include <algorithm>
(...skipping 214 matching lines...) Expand 10 before | Expand all | Expand 10 after
225 cached_managed_memory_policy_(settings.gpu_memory_policy), 225 cached_managed_memory_policy_(settings.gpu_memory_policy),
226 is_synchronous_single_threaded_(!task_runner_provider->HasImplThread() && 226 is_synchronous_single_threaded_(!task_runner_provider->HasImplThread() &&
227 !settings.single_thread_proxy_scheduler), 227 !settings.single_thread_proxy_scheduler),
228 // Must be initialized after is_synchronous_single_threaded_ and 228 // Must be initialized after is_synchronous_single_threaded_ and
229 // task_runner_provider_. 229 // task_runner_provider_.
230 tile_manager_(this, 230 tile_manager_(this,
231 GetTaskRunner(), 231 GetTaskRunner(),
232 is_synchronous_single_threaded_ 232 is_synchronous_single_threaded_
233 ? std::numeric_limits<size_t>::max() 233 ? std::numeric_limits<size_t>::max()
234 : settings.scheduled_raster_task_limit, 234 : settings.scheduled_raster_task_limit,
235 settings.use_partial_raster), 235 settings.use_partial_raster,
236 settings.check_tile_priority_inversion),
236 pinch_gesture_active_(false), 237 pinch_gesture_active_(false),
237 pinch_gesture_end_should_clear_scrolling_layer_(false), 238 pinch_gesture_end_should_clear_scrolling_layer_(false),
238 fps_counter_( 239 fps_counter_(
239 FrameRateCounter::Create(task_runner_provider_->HasImplThread())), 240 FrameRateCounter::Create(task_runner_provider_->HasImplThread())),
240 memory_history_(MemoryHistory::Create()), 241 memory_history_(MemoryHistory::Create()),
241 debug_rect_history_(DebugRectHistory::Create()), 242 debug_rect_history_(DebugRectHistory::Create()),
242 max_memory_needed_bytes_(0), 243 max_memory_needed_bytes_(0),
243 resourceless_software_draw_(false), 244 resourceless_software_draw_(false),
244 mutator_host_(std::move(mutator_host)), 245 mutator_host_(std::move(mutator_host)),
245 rendering_stats_instrumentation_(rendering_stats_instrumentation), 246 rendering_stats_instrumentation_(rendering_stats_instrumentation),
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4088 worker_context_visibility_ = 4089 worker_context_visibility_ =
4089 worker_context->CacheController()->ClientBecameVisible(); 4090 worker_context->CacheController()->ClientBecameVisible();
4090 } else { 4091 } else {
4091 worker_context->CacheController()->ClientBecameNotVisible( 4092 worker_context->CacheController()->ClientBecameNotVisible(
4092 std::move(worker_context_visibility_)); 4093 std::move(worker_context_visibility_));
4093 } 4094 }
4094 } 4095 }
4095 } 4096 }
4096 4097
4097 } // namespace cc 4098 } // namespace cc
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