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Issue 2573603005: Compute damage rect for Cast video compositing (Closed)

Created:
4 years ago by halliwell
Modified:
3 years, 10 months ago
Reviewers:
danakj, ccameron
CC:
chromium-reviews, lcwu+watch_chromium.org, jam, piman+watch_chromium.org, jbauman+watch_chromium.org, darin-cc_chromium.org, halliwell+watch_chromium.org, kalyank, alokp+watch_chromium.org, danakj+watch_chromium.org, cc-bugs_chromium.org
Target Ref:
refs/pending/heads/master
Project:
chromium
Visibility:
Public.

Description

Compute damage rect for Cast video compositing During Cast video playback (using underlay), we can save substantial power by providing a damage rect that indicates which areas of the GL buffer actually need drawing. Intuitively, this is just the area of subtitles or other graphics occluding the video. The system will just read from the video underlay outside this area (and default to black outside the video's rect). BUG=internal b/31264129 CQ_INCLUDE_TRYBOTS=master.tryserver.blink:linux_trusty_blink_rel

Patch Set 1 #

Unified diffs Side-by-side diffs Delta from patch set Stats (+282 lines, -5 lines) Patch
M cc/BUILD.gn View 1 chunk +2 lines, -0 lines 0 comments Download
M cc/output/gl_renderer.h View 1 chunk +1 line, -0 lines 0 comments Download
M cc/output/gl_renderer.cc View 3 chunks +9 lines, -0 lines 0 comments Download
M cc/output/output_surface_frame.h View 1 chunk +1 line, -0 lines 0 comments Download
M cc/output/overlay_processor.h View 2 chunks +7 lines, -0 lines 0 comments Download
M cc/output/overlay_processor.cc View 3 chunks +14 lines, -0 lines 0 comments Download
A cc/output/overlay_strategy_cast_underlay.h View 1 chunk +37 lines, -0 lines 0 comments Download
A cc/output/overlay_strategy_cast_underlay.cc View 1 chunk +72 lines, -0 lines 0 comments Download
M cc/output/overlay_unittest.cc View 5 chunks +122 lines, -0 lines 0 comments Download
M chromecast/browser/cast_browser_main_parts.cc View 1 chunk +1 line, -1 line 0 comments Download
M components/display_compositor/compositor_overlay_candidate_validator_ozone.h View 2 chunks +3 lines, -1 line 0 comments Download
M components/display_compositor/compositor_overlay_candidate_validator_ozone.cc View 3 chunks +7 lines, -1 line 0 comments Download
M content/browser/compositor/gpu_browser_compositor_output_surface.cc View 1 chunk +4 lines, -1 line 0 comments Download
M content/browser/compositor/gpu_process_transport_factory.cc View 1 chunk +2 lines, -1 line 0 comments Download

Messages

Total messages: 8 (3 generated)
halliwell
4 years ago (2016-12-14 03:30:58 UTC) #4
ccameron
[back from OOO, sorry for the delay] We have a lot of infrastructure for supporting ...
4 years ago (2016-12-20 20:56:00 UTC) #5
halliwell
On 2016/12/20 20:56:00, ccameron wrote: > [back from OOO, sorry for the delay] > > ...
4 years ago (2016-12-20 21:38:43 UTC) #6
danakj
Did this move forward?
3 years, 11 months ago (2017-01-19 19:20:52 UTC) #7
halliwell
3 years, 11 months ago (2017-01-19 19:38:21 UTC) #8
On 2017/01/19 19:20:52, danakj (slow) wrote:
> Did this move forward?

No ... it got lost in holidays :)

Rather than reviewing the code, I'd appreciate your thoughts on a doc that I
threw together, just adding you now.  It seems like what we're doing isn't
actually a damage rect, and I'm not clear on the best way to integrate that with
Chromium.

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