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Unified Diff: media/audio/audio_output_device_unittest.cc

Issue 2437863004: Make more media APIs aware of |delay| and |delay_timestamp| (Closed)
Patch Set: Created 4 years, 2 months ago
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Index: media/audio/audio_output_device_unittest.cc
diff --git a/media/audio/audio_output_device_unittest.cc b/media/audio/audio_output_device_unittest.cc
index 70a9b3902b8a4bb4ae0164c4a98aadde174eb33b..cf8be1e9075f3f1ee183e145dcd4f629292c8383 100644
--- a/media/audio/audio_output_device_unittest.cc
+++ b/media/audio/audio_output_device_unittest.cc
@@ -53,10 +53,11 @@ class MockRenderCallback : public AudioRendererSink::RenderCallback {
MockRenderCallback() {}
virtual ~MockRenderCallback() {}
- MOCK_METHOD3(Render,
+ MOCK_METHOD4(Render,
int(AudioBus* dest,
- uint32_t frames_delayed,
- uint32_t frames_skipped));
+ base::TimeDelta delay,
+ base::TimeTicks timestamp,
+ uint32_t prior_frames_skipped));
MOCK_METHOD0(OnRenderError, void());
};
@@ -79,8 +80,11 @@ class MockAudioOutputIPC : public AudioOutputIPC {
MOCK_METHOD1(SetVolume, void(double volume));
};
-ACTION_P2(SendPendingBytes, socket, pending_bytes) {
- socket->Send(&pending_bytes, sizeof(pending_bytes));
+ACTION_P2(SendPendingData, socket, delay) {
+ const auto delay_timestamp = base::TimeTicks::Now();
+ media::AudioDeviceThread::Packet packet = {delay.ToInternalValue(),
+ delay_timestamp.ToInternalValue()};
+ socket->Send(&packet, sizeof(packet));
}
// Used to terminate a loop from a different thread than the loop belongs to.
@@ -227,10 +231,9 @@ void AudioOutputDeviceTest::ExpectRenderCallback() {
// Respond by asking for some audio data. This should ask our callback
// to provide some audio data that AudioOutputDevice then writes into the
// shared memory section.
- const int kMemorySize = CalculateMemorySize();
-
+ const auto delay = base::TimeDelta::FromSeconds(1);
EXPECT_CALL(*audio_output_ipc_, PlayStream())
- .WillOnce(SendPendingBytes(&browser_socket_, kMemorySize));
+ .WillOnce(SendPendingData(&browser_socket_, delay));
// We expect calls to our audio renderer callback, which returns the number
// of frames written to the memory section.
@@ -240,7 +243,7 @@ void AudioOutputDeviceTest::ExpectRenderCallback() {
// So, for the sake of this test, we consider the call to Render a sign
// of success and quit the loop.
const int kNumberOfFramesToProcess = 0;
- EXPECT_CALL(callback_, Render(_, _, _))
+ EXPECT_CALL(callback_, Render(_, _, _, _))
.WillOnce(DoAll(QuitLoop(io_loop_.task_runner()),
Return(kNumberOfFramesToProcess)));
}

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