Index: media/audio/audio_output_device_unittest.cc |
diff --git a/media/audio/audio_output_device_unittest.cc b/media/audio/audio_output_device_unittest.cc |
index 70a9b3902b8a4bb4ae0164c4a98aadde174eb33b..cf8be1e9075f3f1ee183e145dcd4f629292c8383 100644 |
--- a/media/audio/audio_output_device_unittest.cc |
+++ b/media/audio/audio_output_device_unittest.cc |
@@ -53,10 +53,11 @@ class MockRenderCallback : public AudioRendererSink::RenderCallback { |
MockRenderCallback() {} |
virtual ~MockRenderCallback() {} |
- MOCK_METHOD3(Render, |
+ MOCK_METHOD4(Render, |
int(AudioBus* dest, |
- uint32_t frames_delayed, |
- uint32_t frames_skipped)); |
+ base::TimeDelta delay, |
+ base::TimeTicks timestamp, |
+ uint32_t prior_frames_skipped)); |
MOCK_METHOD0(OnRenderError, void()); |
}; |
@@ -79,8 +80,11 @@ class MockAudioOutputIPC : public AudioOutputIPC { |
MOCK_METHOD1(SetVolume, void(double volume)); |
}; |
-ACTION_P2(SendPendingBytes, socket, pending_bytes) { |
- socket->Send(&pending_bytes, sizeof(pending_bytes)); |
+ACTION_P2(SendPendingData, socket, delay) { |
+ const auto delay_timestamp = base::TimeTicks::Now(); |
+ media::AudioDeviceThread::Packet packet = {delay.ToInternalValue(), |
+ delay_timestamp.ToInternalValue()}; |
+ socket->Send(&packet, sizeof(packet)); |
} |
// Used to terminate a loop from a different thread than the loop belongs to. |
@@ -227,10 +231,9 @@ void AudioOutputDeviceTest::ExpectRenderCallback() { |
// Respond by asking for some audio data. This should ask our callback |
// to provide some audio data that AudioOutputDevice then writes into the |
// shared memory section. |
- const int kMemorySize = CalculateMemorySize(); |
- |
+ const auto delay = base::TimeDelta::FromSeconds(1); |
EXPECT_CALL(*audio_output_ipc_, PlayStream()) |
- .WillOnce(SendPendingBytes(&browser_socket_, kMemorySize)); |
+ .WillOnce(SendPendingData(&browser_socket_, delay)); |
// We expect calls to our audio renderer callback, which returns the number |
// of frames written to the memory section. |
@@ -240,7 +243,7 @@ void AudioOutputDeviceTest::ExpectRenderCallback() { |
// So, for the sake of this test, we consider the call to Render a sign |
// of success and quit the loop. |
const int kNumberOfFramesToProcess = 0; |
- EXPECT_CALL(callback_, Render(_, _, _)) |
+ EXPECT_CALL(callback_, Render(_, _, _, _)) |
.WillOnce(DoAll(QuitLoop(io_loop_.task_runner()), |
Return(kNumberOfFramesToProcess))); |
} |