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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <stdint.h> | 5 #include <stdint.h> |
6 | 6 |
7 #include <vector> | 7 #include <vector> |
8 | 8 |
9 #include "base/at_exit.h" | 9 #include "base/at_exit.h" |
10 #include "base/bind_helpers.h" | 10 #include "base/bind_helpers.h" |
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46 const char kDefaultDeviceId[] = ""; | 46 const char kDefaultDeviceId[] = ""; |
47 const char kNonDefaultDeviceId[] = "valid-nondefault-device-id"; | 47 const char kNonDefaultDeviceId[] = "valid-nondefault-device-id"; |
48 const char kUnauthorizedDeviceId[] = "unauthorized-device-id"; | 48 const char kUnauthorizedDeviceId[] = "unauthorized-device-id"; |
49 const int kAuthTimeoutForTestingMs = 500; | 49 const int kAuthTimeoutForTestingMs = 500; |
50 | 50 |
51 class MockRenderCallback : public AudioRendererSink::RenderCallback { | 51 class MockRenderCallback : public AudioRendererSink::RenderCallback { |
52 public: | 52 public: |
53 MockRenderCallback() {} | 53 MockRenderCallback() {} |
54 virtual ~MockRenderCallback() {} | 54 virtual ~MockRenderCallback() {} |
55 | 55 |
56 MOCK_METHOD3(Render, | 56 MOCK_METHOD4(Render, |
57 int(AudioBus* dest, | 57 int(AudioBus* dest, |
58 uint32_t frames_delayed, | 58 base::TimeDelta delay, |
59 uint32_t frames_skipped)); | 59 base::TimeTicks timestamp, |
| 60 uint32_t prior_frames_skipped)); |
60 MOCK_METHOD0(OnRenderError, void()); | 61 MOCK_METHOD0(OnRenderError, void()); |
61 }; | 62 }; |
62 | 63 |
63 class MockAudioOutputIPC : public AudioOutputIPC { | 64 class MockAudioOutputIPC : public AudioOutputIPC { |
64 public: | 65 public: |
65 MockAudioOutputIPC() {} | 66 MockAudioOutputIPC() {} |
66 virtual ~MockAudioOutputIPC() {} | 67 virtual ~MockAudioOutputIPC() {} |
67 | 68 |
68 MOCK_METHOD4(RequestDeviceAuthorization, | 69 MOCK_METHOD4(RequestDeviceAuthorization, |
69 void(AudioOutputIPCDelegate* delegate, | 70 void(AudioOutputIPCDelegate* delegate, |
70 int session_id, | 71 int session_id, |
71 const std::string& device_id, | 72 const std::string& device_id, |
72 const url::Origin& security_origin)); | 73 const url::Origin& security_origin)); |
73 MOCK_METHOD2(CreateStream, | 74 MOCK_METHOD2(CreateStream, |
74 void(AudioOutputIPCDelegate* delegate, | 75 void(AudioOutputIPCDelegate* delegate, |
75 const AudioParameters& params)); | 76 const AudioParameters& params)); |
76 MOCK_METHOD0(PlayStream, void()); | 77 MOCK_METHOD0(PlayStream, void()); |
77 MOCK_METHOD0(PauseStream, void()); | 78 MOCK_METHOD0(PauseStream, void()); |
78 MOCK_METHOD0(CloseStream, void()); | 79 MOCK_METHOD0(CloseStream, void()); |
79 MOCK_METHOD1(SetVolume, void(double volume)); | 80 MOCK_METHOD1(SetVolume, void(double volume)); |
80 }; | 81 }; |
81 | 82 |
82 ACTION_P2(SendPendingBytes, socket, pending_bytes) { | 83 ACTION_P2(SendPendingData, socket, delay) { |
83 socket->Send(&pending_bytes, sizeof(pending_bytes)); | 84 const auto delay_timestamp = base::TimeTicks::Now(); |
| 85 media::AudioDeviceThread::Packet packet = {delay.ToInternalValue(), |
| 86 delay_timestamp.ToInternalValue()}; |
| 87 socket->Send(&packet, sizeof(packet)); |
84 } | 88 } |
85 | 89 |
86 // Used to terminate a loop from a different thread than the loop belongs to. | 90 // Used to terminate a loop from a different thread than the loop belongs to. |
87 // |task_runner| should be a SingleThreadTaskRunner. | 91 // |task_runner| should be a SingleThreadTaskRunner. |
88 ACTION_P(QuitLoop, task_runner) { | 92 ACTION_P(QuitLoop, task_runner) { |
89 task_runner->PostTask(FROM_HERE, base::MessageLoop::QuitWhenIdleClosure()); | 93 task_runner->PostTask(FROM_HERE, base::MessageLoop::QuitWhenIdleClosure()); |
90 } | 94 } |
91 | 95 |
92 } // namespace. | 96 } // namespace. |
93 | 97 |
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220 duplicated_memory_handle, | 224 duplicated_memory_handle, |
221 SyncSocket::UnwrapHandle(audio_device_socket_descriptor), kMemorySize); | 225 SyncSocket::UnwrapHandle(audio_device_socket_descriptor), kMemorySize); |
222 base::RunLoop().RunUntilIdle(); | 226 base::RunLoop().RunUntilIdle(); |
223 } | 227 } |
224 | 228 |
225 void AudioOutputDeviceTest::ExpectRenderCallback() { | 229 void AudioOutputDeviceTest::ExpectRenderCallback() { |
226 // We should get a 'play' notification when we call OnStreamCreated(). | 230 // We should get a 'play' notification when we call OnStreamCreated(). |
227 // Respond by asking for some audio data. This should ask our callback | 231 // Respond by asking for some audio data. This should ask our callback |
228 // to provide some audio data that AudioOutputDevice then writes into the | 232 // to provide some audio data that AudioOutputDevice then writes into the |
229 // shared memory section. | 233 // shared memory section. |
230 const int kMemorySize = CalculateMemorySize(); | 234 const auto delay = base::TimeDelta::FromSeconds(1); |
231 | |
232 EXPECT_CALL(*audio_output_ipc_, PlayStream()) | 235 EXPECT_CALL(*audio_output_ipc_, PlayStream()) |
233 .WillOnce(SendPendingBytes(&browser_socket_, kMemorySize)); | 236 .WillOnce(SendPendingData(&browser_socket_, delay)); |
234 | 237 |
235 // We expect calls to our audio renderer callback, which returns the number | 238 // We expect calls to our audio renderer callback, which returns the number |
236 // of frames written to the memory section. | 239 // of frames written to the memory section. |
237 // Here's the second place where it gets hacky: There's no way for us to | 240 // Here's the second place where it gets hacky: There's no way for us to |
238 // know (without using a sleep loop!) when the AudioOutputDevice has finished | 241 // know (without using a sleep loop!) when the AudioOutputDevice has finished |
239 // writing the interleaved audio data into the shared memory section. | 242 // writing the interleaved audio data into the shared memory section. |
240 // So, for the sake of this test, we consider the call to Render a sign | 243 // So, for the sake of this test, we consider the call to Render a sign |
241 // of success and quit the loop. | 244 // of success and quit the loop. |
242 const int kNumberOfFramesToProcess = 0; | 245 const int kNumberOfFramesToProcess = 0; |
243 EXPECT_CALL(callback_, Render(_, _, _)) | 246 EXPECT_CALL(callback_, Render(_, _, _, _)) |
244 .WillOnce(DoAll(QuitLoop(io_loop_.task_runner()), | 247 .WillOnce(DoAll(QuitLoop(io_loop_.task_runner()), |
245 Return(kNumberOfFramesToProcess))); | 248 Return(kNumberOfFramesToProcess))); |
246 } | 249 } |
247 | 250 |
248 void AudioOutputDeviceTest::WaitUntilRenderCallback() { | 251 void AudioOutputDeviceTest::WaitUntilRenderCallback() { |
249 // Don't hang the test if we never get the Render() callback. | 252 // Don't hang the test if we never get the Render() callback. |
250 io_loop_.task_runner()->PostDelayedTask( | 253 io_loop_.task_runner()->PostDelayedTask( |
251 FROM_HERE, base::MessageLoop::QuitWhenIdleClosure(), | 254 FROM_HERE, base::MessageLoop::QuitWhenIdleClosure(), |
252 TestTimeouts::action_timeout()); | 255 TestTimeouts::action_timeout()); |
253 base::RunLoop().Run(); | 256 base::RunLoop().Run(); |
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363 // Runs the loop and waits for |thread| to call event's closure. | 366 // Runs the loop and waits for |thread| to call event's closure. |
364 event.RunAndWait(); | 367 event.RunAndWait(); |
365 | 368 |
366 audio_device_->Stop(); | 369 audio_device_->Stop(); |
367 base::RunLoop().RunUntilIdle(); | 370 base::RunLoop().RunUntilIdle(); |
368 } | 371 } |
369 | 372 |
370 INSTANTIATE_TEST_CASE_P(Render, AudioOutputDeviceTest, Values(false)); | 373 INSTANTIATE_TEST_CASE_P(Render, AudioOutputDeviceTest, Values(false)); |
371 | 374 |
372 } // namespace media. | 375 } // namespace media. |
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