| Index: ui/gfx/animation/animation_unittest.cc
|
| diff --git a/ui/base/animation/animation_unittest.cc b/ui/gfx/animation/animation_unittest.cc
|
| similarity index 95%
|
| rename from ui/base/animation/animation_unittest.cc
|
| rename to ui/gfx/animation/animation_unittest.cc
|
| index 007f92d07d49809a39932e03ce70f295b33ef316..00f1e2626c1946755573a2cfc212855a06ee61d2 100644
|
| --- a/ui/base/animation/animation_unittest.cc
|
| +++ b/ui/gfx/animation/animation_unittest.cc
|
| @@ -3,15 +3,15 @@
|
| // found in the LICENSE file.
|
|
|
| #include "testing/gtest/include/gtest/gtest.h"
|
| -#include "ui/base/animation/animation_delegate.h"
|
| -#include "ui/base/animation/linear_animation.h"
|
| -#include "ui/base/animation/test_animation_delegate.h"
|
| +#include "ui/gfx/animation/animation_delegate.h"
|
| +#include "ui/gfx/animation/linear_animation.h"
|
| +#include "ui/gfx/animation/test_animation_delegate.h"
|
|
|
| #if defined(OS_WIN)
|
| #include "base/win/windows_version.h"
|
| #endif
|
|
|
| -namespace ui {
|
| +namespace gfx {
|
|
|
| class AnimationTest: public testing::Test {
|
| private:
|
| @@ -155,4 +155,4 @@ TEST_F(AnimationTest, StartState) {
|
| EXPECT_EQ(0.0, animation.GetCurrentValue());
|
| }
|
|
|
| -} // namespace ui
|
| +} // namespace gfx
|
|
|