| Index: ui/gfx/animation/animation_delegate.h
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| diff --git a/ui/base/animation/animation_delegate.h b/ui/gfx/animation/animation_delegate.h
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| similarity index 89%
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| rename from ui/base/animation/animation_delegate.h
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| rename to ui/gfx/animation/animation_delegate.h
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| index 9a7edbcd1afc186233476067e9061e5c828587ad..d6263535e9821bc855312d9200b96f46fd097765 100644
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| --- a/ui/base/animation/animation_delegate.h
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| +++ b/ui/gfx/animation/animation_delegate.h
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| @@ -5,9 +5,9 @@
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|  #ifndef UI_BASE_ANIMATION_ANIMATION_DELEGATE_H_
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|  #define UI_BASE_ANIMATION_ANIMATION_DELEGATE_H_
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|  
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| -#include "ui/base/ui_export.h"
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| +#include "ui/gfx/gfx_export.h"
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|  
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| -namespace ui {
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| +namespace gfx {
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|  
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|  class Animation;
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|  
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| @@ -15,7 +15,7 @@ class Animation;
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|  //
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|  //  Implement this interface when you want to receive notifications about the
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|  //  state of an animation.
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| -class UI_EXPORT AnimationDelegate {
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| +class GFX_EXPORT AnimationDelegate {
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|   public:
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|    // Called when an animation has completed.
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|    virtual void AnimationEnded(const Animation* animation) {}
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| @@ -30,6 +30,6 @@ class UI_EXPORT AnimationDelegate {
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|    virtual ~AnimationDelegate() {}
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|  };
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|  
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| -}  // namespace ui
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| +}  // namespace gfx
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|  
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|  #endif  // UI_BASE_ANIMATION_ANIMATION_DELEGATE_H_
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| 
 |