| Index: ui/gfx/animation/animation_delegate.h
|
| diff --git a/ui/base/animation/animation_delegate.h b/ui/gfx/animation/animation_delegate.h
|
| similarity index 89%
|
| rename from ui/base/animation/animation_delegate.h
|
| rename to ui/gfx/animation/animation_delegate.h
|
| index 9a7edbcd1afc186233476067e9061e5c828587ad..d6263535e9821bc855312d9200b96f46fd097765 100644
|
| --- a/ui/base/animation/animation_delegate.h
|
| +++ b/ui/gfx/animation/animation_delegate.h
|
| @@ -5,9 +5,9 @@
|
| #ifndef UI_BASE_ANIMATION_ANIMATION_DELEGATE_H_
|
| #define UI_BASE_ANIMATION_ANIMATION_DELEGATE_H_
|
|
|
| -#include "ui/base/ui_export.h"
|
| +#include "ui/gfx/gfx_export.h"
|
|
|
| -namespace ui {
|
| +namespace gfx {
|
|
|
| class Animation;
|
|
|
| @@ -15,7 +15,7 @@ class Animation;
|
| //
|
| // Implement this interface when you want to receive notifications about the
|
| // state of an animation.
|
| -class UI_EXPORT AnimationDelegate {
|
| +class GFX_EXPORT AnimationDelegate {
|
| public:
|
| // Called when an animation has completed.
|
| virtual void AnimationEnded(const Animation* animation) {}
|
| @@ -30,6 +30,6 @@ class UI_EXPORT AnimationDelegate {
|
| virtual ~AnimationDelegate() {}
|
| };
|
|
|
| -} // namespace ui
|
| +} // namespace gfx
|
|
|
| #endif // UI_BASE_ANIMATION_ANIMATION_DELEGATE_H_
|
|
|