Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(555)

Unified Diff: ui/base/animation/linear_animation.h

Issue 23531053: ui/base/animation -> ui/gfx/animation (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Merge 2 trunk Created 7 years, 3 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « ui/base/animation/animation_unittest.cc ('k') | ui/base/animation/linear_animation.cc » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: ui/base/animation/linear_animation.h
diff --git a/ui/base/animation/linear_animation.h b/ui/base/animation/linear_animation.h
deleted file mode 100644
index 307a9fbe1118e3ec42c5ac86a3f0ea1845f0233f..0000000000000000000000000000000000000000
--- a/ui/base/animation/linear_animation.h
+++ /dev/null
@@ -1,79 +0,0 @@
-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef UI_BASE_ANIMATION_LINEAR_ANIMATION_H_
-#define UI_BASE_ANIMATION_LINEAR_ANIMATION_H_
-
-#include "base/time/time.h"
-#include "ui/base/animation/animation.h"
-
-namespace ui {
-
-class AnimationDelegate;
-
-// Linear time bounded animation. As the animation progresses AnimateToState is
-// invoked.
-class UI_EXPORT LinearAnimation : public Animation {
- public:
- // Initializes everything except the duration.
- //
- // Caller must make sure to call SetDuration() if they use this
- // constructor; it is preferable to use the full one, but sometimes
- // duration can change between calls to Start() and we need to
- // expose this interface.
- LinearAnimation(int frame_rate, AnimationDelegate* delegate);
-
- // Initializes all fields.
- LinearAnimation(int duration, int frame_rate, AnimationDelegate* delegate);
-
- // Gets the value for the current state, according to the animation curve in
- // use. This class provides only for a linear relationship, however subclasses
- // can override this to provide others.
- virtual double GetCurrentValue() const OVERRIDE;
-
- // Change the current state of the animation to |new_value|.
- void SetCurrentValue(double new_value);
-
- // Skip to the end of the current animation.
- void End();
-
- // Changes the length of the animation. This resets the current
- // state of the animation to the beginning.
- void SetDuration(int duration);
-
- protected:
- // Called when the animation progresses. Subclasses override this to
- // efficiently update their state.
- virtual void AnimateToState(double state) {}
-
- // Invoked by the AnimationContainer when the animation is running to advance
- // the animation. Use |time_now| rather than Time::Now to avoid multiple
- // animations running at the same time diverging.
- virtual void Step(base::TimeTicks time_now) OVERRIDE;
-
- // Overriden to initialize state.
- virtual void AnimationStarted() OVERRIDE;
-
- // Overriden to advance to the end (if End was invoked).
- virtual void AnimationStopped() OVERRIDE;
-
- // Overriden to return true if state is not 1.
- virtual bool ShouldSendCanceledFromStop() OVERRIDE;
-
- private:
- base::TimeDelta duration_;
-
- // Current state, on a scale from 0.0 to 1.0.
- double state_;
-
- // If true, we're in end. This is used to determine if the animation should
- // be advanced to the end from AnimationStopped.
- bool in_end_;
-
- DISALLOW_COPY_AND_ASSIGN(LinearAnimation);
-};
-
-} // namespace ui
-
-#endif // APP_LINEAR_ANIMATION_H_
« no previous file with comments | « ui/base/animation/animation_unittest.cc ('k') | ui/base/animation/linear_animation.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698