Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(257)

Side by Side Diff: ui/base/animation/linear_animation.h

Issue 23531053: ui/base/animation -> ui/gfx/animation (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Merge 2 trunk Created 7 years, 3 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
« no previous file with comments | « ui/base/animation/animation_unittest.cc ('k') | ui/base/animation/linear_animation.cc » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
(Empty)
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_BASE_ANIMATION_LINEAR_ANIMATION_H_
6 #define UI_BASE_ANIMATION_LINEAR_ANIMATION_H_
7
8 #include "base/time/time.h"
9 #include "ui/base/animation/animation.h"
10
11 namespace ui {
12
13 class AnimationDelegate;
14
15 // Linear time bounded animation. As the animation progresses AnimateToState is
16 // invoked.
17 class UI_EXPORT LinearAnimation : public Animation {
18 public:
19 // Initializes everything except the duration.
20 //
21 // Caller must make sure to call SetDuration() if they use this
22 // constructor; it is preferable to use the full one, but sometimes
23 // duration can change between calls to Start() and we need to
24 // expose this interface.
25 LinearAnimation(int frame_rate, AnimationDelegate* delegate);
26
27 // Initializes all fields.
28 LinearAnimation(int duration, int frame_rate, AnimationDelegate* delegate);
29
30 // Gets the value for the current state, according to the animation curve in
31 // use. This class provides only for a linear relationship, however subclasses
32 // can override this to provide others.
33 virtual double GetCurrentValue() const OVERRIDE;
34
35 // Change the current state of the animation to |new_value|.
36 void SetCurrentValue(double new_value);
37
38 // Skip to the end of the current animation.
39 void End();
40
41 // Changes the length of the animation. This resets the current
42 // state of the animation to the beginning.
43 void SetDuration(int duration);
44
45 protected:
46 // Called when the animation progresses. Subclasses override this to
47 // efficiently update their state.
48 virtual void AnimateToState(double state) {}
49
50 // Invoked by the AnimationContainer when the animation is running to advance
51 // the animation. Use |time_now| rather than Time::Now to avoid multiple
52 // animations running at the same time diverging.
53 virtual void Step(base::TimeTicks time_now) OVERRIDE;
54
55 // Overriden to initialize state.
56 virtual void AnimationStarted() OVERRIDE;
57
58 // Overriden to advance to the end (if End was invoked).
59 virtual void AnimationStopped() OVERRIDE;
60
61 // Overriden to return true if state is not 1.
62 virtual bool ShouldSendCanceledFromStop() OVERRIDE;
63
64 private:
65 base::TimeDelta duration_;
66
67 // Current state, on a scale from 0.0 to 1.0.
68 double state_;
69
70 // If true, we're in end. This is used to determine if the animation should
71 // be advanced to the end from AnimationStopped.
72 bool in_end_;
73
74 DISALLOW_COPY_AND_ASSIGN(LinearAnimation);
75 };
76
77 } // namespace ui
78
79 #endif // APP_LINEAR_ANIMATION_H_
OLDNEW
« no previous file with comments | « ui/base/animation/animation_unittest.cc ('k') | ui/base/animation/linear_animation.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698