| Index: ui/base/animation/animation_unittest.cc
|
| diff --git a/ui/base/animation/animation_unittest.cc b/ui/base/animation/animation_unittest.cc
|
| deleted file mode 100644
|
| index 007f92d07d49809a39932e03ce70f295b33ef316..0000000000000000000000000000000000000000
|
| --- a/ui/base/animation/animation_unittest.cc
|
| +++ /dev/null
|
| @@ -1,158 +0,0 @@
|
| -// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "testing/gtest/include/gtest/gtest.h"
|
| -#include "ui/base/animation/animation_delegate.h"
|
| -#include "ui/base/animation/linear_animation.h"
|
| -#include "ui/base/animation/test_animation_delegate.h"
|
| -
|
| -#if defined(OS_WIN)
|
| -#include "base/win/windows_version.h"
|
| -#endif
|
| -
|
| -namespace ui {
|
| -
|
| -class AnimationTest: public testing::Test {
|
| - private:
|
| - base::MessageLoopForUI message_loop_;
|
| -};
|
| -
|
| -namespace {
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -// RunAnimation
|
| -
|
| -class RunAnimation : public LinearAnimation {
|
| - public:
|
| - RunAnimation(int frame_rate, AnimationDelegate* delegate)
|
| - : LinearAnimation(frame_rate, delegate) {
|
| - }
|
| -
|
| - virtual void AnimateToState(double state) OVERRIDE {
|
| - EXPECT_LE(0.0, state);
|
| - EXPECT_GE(1.0, state);
|
| - }
|
| -};
|
| -
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| -///////////////////////////////////////////////////////////////////////////////
|
| -// CancelAnimation
|
| -
|
| -class CancelAnimation : public LinearAnimation {
|
| - public:
|
| - CancelAnimation(int duration, int frame_rate, AnimationDelegate* delegate)
|
| - : LinearAnimation(duration, frame_rate, delegate) {
|
| - }
|
| -
|
| - virtual void AnimateToState(double state) OVERRIDE {
|
| - if (state >= 0.5)
|
| - Stop();
|
| - }
|
| -};
|
| -
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| -///////////////////////////////////////////////////////////////////////////////
|
| -// EndAnimation
|
| -
|
| -class EndAnimation : public LinearAnimation {
|
| - public:
|
| - EndAnimation(int duration, int frame_rate, AnimationDelegate* delegate)
|
| - : LinearAnimation(duration, frame_rate, delegate) {
|
| - }
|
| -
|
| - virtual void AnimateToState(double state) OVERRIDE {
|
| - if (state >= 0.5)
|
| - End();
|
| - }
|
| -};
|
| -
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| -///////////////////////////////////////////////////////////////////////////////
|
| -// DeletingAnimationDelegate
|
| -
|
| -// AnimationDelegate implementation that deletes the animation in ended.
|
| -class DeletingAnimationDelegate : public AnimationDelegate {
|
| - public:
|
| - virtual void AnimationEnded(const Animation* animation) OVERRIDE {
|
| - delete animation;
|
| - base::MessageLoop::current()->Quit();
|
| - }
|
| -};
|
| -
|
| -} // namespace
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -// LinearCase
|
| -
|
| -TEST_F(AnimationTest, RunCase) {
|
| - TestAnimationDelegate ad;
|
| - RunAnimation a1(150, &ad);
|
| - a1.SetDuration(2000);
|
| - a1.Start();
|
| - base::MessageLoop::current()->Run();
|
| -
|
| - EXPECT_TRUE(ad.finished());
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| - EXPECT_FALSE(ad.canceled());
|
| -}
|
| -
|
| -TEST_F(AnimationTest, CancelCase) {
|
| - TestAnimationDelegate ad;
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| - CancelAnimation a2(2000, 150, &ad);
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| - a2.Start();
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| - base::MessageLoop::current()->Run();
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| -
|
| - EXPECT_TRUE(ad.finished());
|
| - EXPECT_TRUE(ad.canceled());
|
| -}
|
| -
|
| -// Lets an animation run, invoking End part way through and make sure we get the
|
| -// right delegate methods invoked.
|
| -TEST_F(AnimationTest, EndCase) {
|
| - TestAnimationDelegate ad;
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| - EndAnimation a2(2000, 150, &ad);
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| - a2.Start();
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| - base::MessageLoop::current()->Run();
|
| -
|
| - EXPECT_TRUE(ad.finished());
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| - EXPECT_FALSE(ad.canceled());
|
| -}
|
| -
|
| -// Runs an animation with a delegate that deletes the animation in end.
|
| -TEST_F(AnimationTest, DeleteFromEnd) {
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| - DeletingAnimationDelegate delegate;
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| - RunAnimation* animation = new RunAnimation(150, &delegate);
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| - animation->Start();
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| - base::MessageLoop::current()->Run();
|
| - // delegate should have deleted animation.
|
| -}
|
| -
|
| -TEST_F(AnimationTest, ShouldRenderRichAnimation) {
|
| -#if defined(OS_WIN)
|
| - if (base::win::GetVersion() >= base::win::VERSION_VISTA) {
|
| - BOOL result;
|
| - ASSERT_NE(
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| - 0, ::SystemParametersInfo(SPI_GETCLIENTAREAANIMATION, 0, &result, 0));
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| - // ShouldRenderRichAnimation() should check the SPI_GETCLIENTAREAANIMATION
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| - // value on Vista.
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| - EXPECT_EQ(!!result, Animation::ShouldRenderRichAnimation());
|
| - } else {
|
| - // On XP, the function should check the SM_REMOTESESSION value.
|
| - EXPECT_EQ(!::GetSystemMetrics(SM_REMOTESESSION),
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| - Animation::ShouldRenderRichAnimation());
|
| - }
|
| -#else
|
| - EXPECT_TRUE(Animation::ShouldRenderRichAnimation());
|
| -#endif
|
| -}
|
| -
|
| -// Test that current value is always 0 after Start() is called.
|
| -TEST_F(AnimationTest, StartState) {
|
| - LinearAnimation animation(100, 60, NULL);
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| - EXPECT_EQ(0.0, animation.GetCurrentValue());
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| - animation.Start();
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| - EXPECT_EQ(0.0, animation.GetCurrentValue());
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| - animation.End();
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| - EXPECT_EQ(1.0, animation.GetCurrentValue());
|
| - animation.Start();
|
| - EXPECT_EQ(0.0, animation.GetCurrentValue());
|
| -}
|
| -
|
| -} // namespace ui
|
|
|