Index: src/gpu/instanced/GLInstancedRendering.cpp |
diff --git a/src/gpu/instanced/GLInstancedRendering.cpp b/src/gpu/instanced/GLInstancedRendering.cpp |
index 3af1aa7ab319880e2518ddf2d8cc590a33aecbf5..3d9058ec3e73aaac0403870990ac3c58445126f4 100644 |
--- a/src/gpu/instanced/GLInstancedRendering.cpp |
+++ b/src/gpu/instanced/GLInstancedRendering.cpp |
@@ -264,7 +264,7 @@ void GLInstancedRendering::flushInstanceAttribs(int baseInstance) { |
this->glGpu()->bindVertexArray(fVertexArrayID); |
SkASSERT(fInstanceBuffer); |
- if (fInstanceAttribsBufferUniqueId != fInstanceBuffer->getUniqueID() || |
+ if (fInstanceAttribsBufferUniqueId != fInstanceBuffer->uniqueID() || |
fInstanceAttribsBaseInstance != baseInstance) { |
Instance* offsetInBuffer = (Instance*) nullptr + baseInstance; |
@@ -298,7 +298,7 @@ void GLInstancedRendering::flushInstanceAttribs(int baseInstance) { |
sizeof(Instance), &offsetInBuffer->fLocalRect)); |
GL_CALL(VertexAttribDivisor((int)Attrib::kLocalRect, 1)); |
- fInstanceAttribsBufferUniqueId = fInstanceBuffer->getUniqueID(); |
+ fInstanceAttribsBufferUniqueId = fInstanceBuffer->uniqueID(); |
fInstanceAttribsBaseInstance = baseInstance; |
} |
} |