Index: src/gpu/text/GrStencilAndCoverTextContext.cpp |
diff --git a/src/gpu/text/GrStencilAndCoverTextContext.cpp b/src/gpu/text/GrStencilAndCoverTextContext.cpp |
index 6c5be0a9cb4ed4dc3b60562f81f3bd28a8cb86f8..02b7ffd15a1ab7348bf506ede334d2fa384880bb 100644 |
--- a/src/gpu/text/GrStencilAndCoverTextContext.cpp |
+++ b/src/gpu/text/GrStencilAndCoverTextContext.cpp |
@@ -620,10 +620,10 @@ void GrStencilAndCoverTextContext::TextRun::draw(GrContext* ctx, |
); |
SkAutoTUnref<GrPathRange> glyphs(this->createGlyphs(ctx)); |
- if (fLastDrawnGlyphsID != glyphs->getUniqueID()) { |
+ if (fLastDrawnGlyphsID != glyphs->uniqueID()) { |
// Either this is the first draw or the glyphs object was purged since last draw. |
glyphs->loadPathsIfNeeded(fInstanceData->indices(), fInstanceData->count()); |
- fLastDrawnGlyphsID = glyphs->getUniqueID(); |
+ fLastDrawnGlyphsID = glyphs->uniqueID(); |
} |
// Don't compute a bounding box. For dst copy texture, we'll opt instead for it to just copy |