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Unified Diff: Source/core/platform/graphics/transforms/MatrixTransformOperation.h

Issue 22900008: Make vw/vh units to work in css transforms. Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 7 years, 4 months ago
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Index: Source/core/platform/graphics/transforms/MatrixTransformOperation.h
diff --git a/Source/core/platform/graphics/transforms/MatrixTransformOperation.h b/Source/core/platform/graphics/transforms/MatrixTransformOperation.h
index 4dc125ab63335062812e06773f8bf8c5e8e2a5e8..eda4c327074dbc977b8e69fcc73ed0e24bbb8ee5 100644
--- a/Source/core/platform/graphics/transforms/MatrixTransformOperation.h
+++ b/Source/core/platform/graphics/transforms/MatrixTransformOperation.h
@@ -59,14 +59,14 @@ private:
return m_a == m->m_a && m_b == m->m_b && m_c == m->m_c && m_d == m->m_d && m_e == m->m_e && m_f == m->m_f;
}
- virtual bool apply(TransformationMatrix& transform, const FloatSize&) const
+ virtual bool apply(TransformationMatrix& transform, const FloatSize&, RenderView*) const
{
TransformationMatrix matrix(m_a, m_b, m_c, m_d, m_e, m_f);
transform.multiply(matrix);
return false;
}
- virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from, double progress, bool blendToIdentity = false);
+ virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from, double progress, bool blendToIdentity = false, RenderView* =0);
MatrixTransformOperation(double a, double b, double c, double d, double e, double f)
: m_a(a)

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