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Unified Diff: Source/core/platform/graphics/GraphicsLayer.h

Issue 22900008: Make vw/vh units to work in css transforms. Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 7 years, 4 months ago
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Index: Source/core/platform/graphics/GraphicsLayer.h
diff --git a/Source/core/platform/graphics/GraphicsLayer.h b/Source/core/platform/graphics/GraphicsLayer.h
index e4bb57822baeed888d3ad7fb780b911a7e3642a2..f62913178c51a03b0e7c0fe2a2b843ded016ea81 100644
--- a/Source/core/platform/graphics/GraphicsLayer.h
+++ b/Source/core/platform/graphics/GraphicsLayer.h
@@ -63,6 +63,7 @@ class Image;
class ScrollableArea;
class TextStream;
class TimingFunction;
+class RenderView;
jamesr 2013/08/19 03:19:49 No. RenderView is a core/rendering/ concept and c
// Base class for animation values (also used for transitions). Here to
// represent values for properties being animated via the GraphicsLayer,
@@ -339,7 +340,7 @@ public:
// Return true if the animation is handled by the compositing system. If this returns
// false, the animation will be run by AnimationController.
// These methods handle both transitions and keyframe animations.
- bool addAnimation(const KeyframeValueList&, const IntSize& /*boxSize*/, const CSSAnimationData*, const String& /*animationName*/, double /*timeOffset*/);
+ bool addAnimation(const KeyframeValueList&, const IntSize& /*boxSize*/, const CSSAnimationData*, const String& /*animationName*/, double /*timeOffset*/, RenderView* = 0);
void pauseAnimation(const String& /*animationName*/, double /*timeOffset*/);
void removeAnimation(const String& /*animationName*/);
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