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Side by Side Diff: Source/core/platform/graphics/transforms/MatrixTransformOperation.h

Issue 22900008: Make vw/vh units to work in css transforms. Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 7 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org)
3 * (C) 2000 Antti Koivisto (koivisto@kde.org) 3 * (C) 2000 Antti Koivisto (koivisto@kde.org)
4 * (C) 2000 Dirk Mueller (mueller@kde.org) 4 * (C) 2000 Dirk Mueller (mueller@kde.org)
5 * Copyright (C) 2003, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. 5 * Copyright (C) 2003, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
6 * Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com) 6 * Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com)
7 * 7 *
8 * This library is free software; you can redistribute it and/or 8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Library General Public 9 * modify it under the terms of the GNU Library General Public
10 * License as published by the Free Software Foundation; either 10 * License as published by the Free Software Foundation; either
(...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after
52 52
53 virtual bool operator==(const TransformOperation& o) const 53 virtual bool operator==(const TransformOperation& o) const
54 { 54 {
55 if (!isSameType(o)) 55 if (!isSameType(o))
56 return false; 56 return false;
57 57
58 const MatrixTransformOperation* m = static_cast<const MatrixTransformOpe ration*>(&o); 58 const MatrixTransformOperation* m = static_cast<const MatrixTransformOpe ration*>(&o);
59 return m_a == m->m_a && m_b == m->m_b && m_c == m->m_c && m_d == m->m_d && m_e == m->m_e && m_f == m->m_f; 59 return m_a == m->m_a && m_b == m->m_b && m_c == m->m_c && m_d == m->m_d && m_e == m->m_e && m_f == m->m_f;
60 } 60 }
61 61
62 virtual bool apply(TransformationMatrix& transform, const FloatSize&) const 62 virtual bool apply(TransformationMatrix& transform, const FloatSize&, Render View*) const
63 { 63 {
64 TransformationMatrix matrix(m_a, m_b, m_c, m_d, m_e, m_f); 64 TransformationMatrix matrix(m_a, m_b, m_c, m_d, m_e, m_f);
65 transform.multiply(matrix); 65 transform.multiply(matrix);
66 return false; 66 return false;
67 } 67 }
68 68
69 virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from, double progress, bool blendToIdentity = false); 69 virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from, double progress, bool blendToIdentity = false, RenderView* =0);
70 70
71 MatrixTransformOperation(double a, double b, double c, double d, double e, d ouble f) 71 MatrixTransformOperation(double a, double b, double c, double d, double e, d ouble f)
72 : m_a(a) 72 : m_a(a)
73 , m_b(b) 73 , m_b(b)
74 , m_c(c) 74 , m_c(c)
75 , m_d(d) 75 , m_d(d)
76 , m_e(e) 76 , m_e(e)
77 , m_f(f) 77 , m_f(f)
78 { 78 {
79 } 79 }
(...skipping 12 matching lines...) Expand all
92 double m_b; 92 double m_b;
93 double m_c; 93 double m_c;
94 double m_d; 94 double m_d;
95 double m_e; 95 double m_e;
96 double m_f; 96 double m_f;
97 }; 97 };
98 98
99 } // namespace WebCore 99 } // namespace WebCore
100 100
101 #endif // MatrixTransformOperation_h 101 #endif // MatrixTransformOperation_h
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