| Index: Source/core/platform/graphics/transforms/MatrixTransformOperation.h
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| diff --git a/Source/core/platform/graphics/transforms/MatrixTransformOperation.h b/Source/core/platform/graphics/transforms/MatrixTransformOperation.h
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| index 4dc125ab63335062812e06773f8bf8c5e8e2a5e8..eda4c327074dbc977b8e69fcc73ed0e24bbb8ee5 100644
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| --- a/Source/core/platform/graphics/transforms/MatrixTransformOperation.h
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| +++ b/Source/core/platform/graphics/transforms/MatrixTransformOperation.h
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| @@ -59,14 +59,14 @@ private:
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|          return m_a == m->m_a && m_b == m->m_b && m_c == m->m_c && m_d == m->m_d && m_e == m->m_e && m_f == m->m_f;
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|      }
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|  
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| -    virtual bool apply(TransformationMatrix& transform, const FloatSize&) const
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| +    virtual bool apply(TransformationMatrix& transform, const FloatSize&, RenderView*) const
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|      {
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|          TransformationMatrix matrix(m_a, m_b, m_c, m_d, m_e, m_f);
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|          transform.multiply(matrix);
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|          return false;
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|      }
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|  
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| -    virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from, double progress, bool blendToIdentity = false);
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| +    virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from, double progress, bool blendToIdentity = false, RenderView* =0);
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|  
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|      MatrixTransformOperation(double a, double b, double c, double d, double e, double f)
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|          : m_a(a)
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| 
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