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Side by Side Diff: Source/core/platform/graphics/GraphicsLayer.h

Issue 22900008: Make vw/vh units to work in css transforms. Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 7 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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56 56
57 namespace WebCore { 57 namespace WebCore {
58 58
59 class FloatRect; 59 class FloatRect;
60 class GraphicsContext; 60 class GraphicsContext;
61 class GraphicsLayerFactory; 61 class GraphicsLayerFactory;
62 class Image; 62 class Image;
63 class ScrollableArea; 63 class ScrollableArea;
64 class TextStream; 64 class TextStream;
65 class TimingFunction; 65 class TimingFunction;
66 class RenderView;
jamesr 2013/08/19 03:19:49 No. RenderView is a core/rendering/ concept and c
66 67
67 // Base class for animation values (also used for transitions). Here to 68 // Base class for animation values (also used for transitions). Here to
68 // represent values for properties being animated via the GraphicsLayer, 69 // represent values for properties being animated via the GraphicsLayer,
69 // without pulling in style-related data from outside of the platform directory. 70 // without pulling in style-related data from outside of the platform directory.
70 // FIXME: Should be moved to its own header file. 71 // FIXME: Should be moved to its own header file.
71 class AnimationValue { 72 class AnimationValue {
72 WTF_MAKE_FAST_ALLOCATED; 73 WTF_MAKE_FAST_ALLOCATED;
73 public: 74 public:
74 explicit AnimationValue(float keyTime, PassRefPtr<TimingFunction> timingFunc tion = 0) 75 explicit AnimationValue(float keyTime, PassRefPtr<TimingFunction> timingFunc tion = 0)
75 : m_keyTime(keyTime) 76 : m_keyTime(keyTime)
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332 // Set that the position/size of the contents (image or video). 333 // Set that the position/size of the contents (image or video).
333 IntRect contentsRect() const { return m_contentsRect; } 334 IntRect contentsRect() const { return m_contentsRect; }
334 void setContentsRect(const IntRect&); 335 void setContentsRect(const IntRect&);
335 336
336 // Transitions are identified by a special animation name that cannot clash with a keyframe identifier. 337 // Transitions are identified by a special animation name that cannot clash with a keyframe identifier.
337 static String animationNameForTransition(AnimatedPropertyID); 338 static String animationNameForTransition(AnimatedPropertyID);
338 339
339 // Return true if the animation is handled by the compositing system. If thi s returns 340 // Return true if the animation is handled by the compositing system. If thi s returns
340 // false, the animation will be run by AnimationController. 341 // false, the animation will be run by AnimationController.
341 // These methods handle both transitions and keyframe animations. 342 // These methods handle both transitions and keyframe animations.
342 bool addAnimation(const KeyframeValueList&, const IntSize& /*boxSize*/, cons t CSSAnimationData*, const String& /*animationName*/, double /*timeOffset*/); 343 bool addAnimation(const KeyframeValueList&, const IntSize& /*boxSize*/, cons t CSSAnimationData*, const String& /*animationName*/, double /*timeOffset*/, Ren derView* = 0);
343 void pauseAnimation(const String& /*animationName*/, double /*timeOffset*/); 344 void pauseAnimation(const String& /*animationName*/, double /*timeOffset*/);
344 void removeAnimation(const String& /*animationName*/); 345 void removeAnimation(const String& /*animationName*/);
345 346
346 void suspendAnimations(double time); 347 void suspendAnimations(double time);
347 void resumeAnimations(); 348 void resumeAnimations();
348 349
349 // Layer contents 350 // Layer contents
350 void setContentsToImage(Image*); 351 void setContentsToImage(Image*);
351 bool shouldDirectlyCompositeImage(Image*) const { return true; } 352 bool shouldDirectlyCompositeImage(Image*) const { return true; }
352 void setContentsToMedia(WebKit::WebLayer*); // video or plug-in 353 void setContentsToMedia(WebKit::WebLayer*); // video or plug-in
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551 552
552 553
553 } // namespace WebCore 554 } // namespace WebCore
554 555
555 #ifndef NDEBUG 556 #ifndef NDEBUG
556 // Outside the WebCore namespace for ease of invocation from gdb. 557 // Outside the WebCore namespace for ease of invocation from gdb.
557 void showGraphicsLayerTree(const WebCore::GraphicsLayer* layer); 558 void showGraphicsLayerTree(const WebCore::GraphicsLayer* layer);
558 #endif 559 #endif
559 560
560 #endif // GraphicsLayer_h 561 #endif // GraphicsLayer_h
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