Chromium Code Reviews| Index: components/exo/gamepads.cc |
| diff --git a/components/exo/gamepads.cc b/components/exo/gamepads.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..d713e7bd80216a663ffed02921da825240c52839 |
| --- /dev/null |
| +++ b/components/exo/gamepads.cc |
| @@ -0,0 +1,136 @@ |
| +// Copyright 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "components/exo/gamepads.h" |
| + |
| +#include <cmath> |
| + |
| +#include "base/bind.h" |
| +#include "base/location.h" |
| +#include "base/single_thread_task_runner.h" |
| +#include "base/threading/thread.h" |
| +#include "base/threading/thread_task_runner_handle.h" |
| +#include "components/exo/gamepads_delegate.h" |
| +#include "device/gamepad/gamepad_data_fetcher.h" |
| +#include "device/gamepad/gamepad_platform_data_fetcher.h" |
| + |
| +namespace exo { |
| + |
| +namespace { |
|
reveman
2016/06/27 17:30:35
nit: blank line after this. blank line before is n
|
| +constexpr double kEpsilon = 0.001; |
| +bool almostEquals(double a, double b) { |
|
reveman
2016/06/27 17:30:35
nit: AlmostEqual but might also be good to explain
|
| + return fabs(a - b) < kEpsilon; |
| +} |
| + |
| +} // anonymous namespace |
| + |
| +//////////////////////////////////////////////////////////////////////////////// |
| +// Gamepads, public: |
| + |
| +Gamepads::Gamepads(GamepadsDelegate* delegate) : Gamepads(delegate, nullptr) {} |
| + |
| +Gamepads::Gamepads(GamepadsDelegate* delegate, |
| + std::unique_ptr<device::GamepadDataFetcher> fetcher) |
| + : delegate_(delegate), |
| + fetcher_(std::move(fetcher)), |
| + polling_thread_(new base::Thread("Exo gamepad polling thread")), |
| + origin_task_runner_(base::ThreadTaskRunnerHandle::Get()) { |
| + polling_thread_->StartWithOptions( |
| + base::Thread::Options(base::MessageLoop::TYPE_IO, 0)); |
| + polling_thread_->task_runner()->PostTask( |
| + FROM_HERE, |
| + base::Bind(&Gamepads::InitializePollingThread, base::Unretained(this))); |
| +} |
| + |
| +Gamepads::~Gamepads() { |
| + delegate_->OnGamepadsDestroying(this); |
| + polling_thread_->Stop(); |
| +} |
| + |
| +//////////////////////////////////////////////////////////////////////////////// |
| +// Gamepads, private: |
| + |
| +void Gamepads::ScheduleOnPoll() { |
| + polling_thread_->task_runner()->PostDelayedTask( |
| + FROM_HERE, base::Bind(&Gamepads::OnPoll, base::Unretained(this)), |
| + base::TimeDelta::FromMilliseconds(16)); |
| +} |
| + |
| +void Gamepads::InitializePollingThread() { |
| + DCHECK(base::MessageLoop::current() == polling_thread_->message_loop()); |
| + // The platform data fetcher has to be initialized on the polling thread. |
| + if (!fetcher_) |
| + fetcher_.reset(new device::GamepadPlatformDataFetcher()); |
|
reveman
2016/06/27 17:30:34
Would be nice if this was always passed to the cto
|
| + ScheduleOnPoll(); |
| +} |
| + |
| +void Gamepads::OnPoll() { |
| + DCHECK(base::MessageLoop::current() == polling_thread_->message_loop()); |
| + DCHECK(fetcher_); |
| + |
| + // Update state with data from gamepad data fetcher |
| + blink::WebGamepads new_state = state_; |
| + fetcher_->GetGamepadData(&new_state, false); |
| + |
| + // Notify delegate of all changes since the last gamepad state |
| + for (size_t i = 0; i < std::max(state_.length, new_state.length); ++i) { |
| + bool send_frame = false; |
| + const blink::WebGamepad& new_pad = new_state.items[i]; |
| + blink::WebGamepad& pad = state_.items[i]; |
| + |
| + // Update connection state |
| + if (new_pad.connected != pad.connected) { |
| + if (new_pad.connected) { |
| + origin_task_runner_->PostTask( |
| + FROM_HERE, base::Bind(&GamepadsDelegate::OnConnected, |
| + base::Unretained(delegate_), i)); |
| + } else { |
| + origin_task_runner_->PostTask( |
| + FROM_HERE, base::Bind(&GamepadsDelegate::OnDisconnected, |
| + base::Unretained(delegate_), i)); |
| + } |
| + } |
| + |
| + if (!new_pad.connected || new_pad.timestamp <= pad.timestamp) |
| + continue; |
| + |
| + // Notify delegate of updated axes |
| + for (size_t axis = 0; axis < std::max(pad.axesLength, new_pad.axesLength); |
| + ++axis) { |
| + if (!almostEquals(new_pad.axes[axis], pad.axes[axis])) { |
| + send_frame = true; |
| + origin_task_runner_->PostTask( |
| + FROM_HERE, |
| + base::Bind(&GamepadsDelegate::OnAxis, base::Unretained(delegate_), |
| + i, axis, new_pad.axes[axis])); |
| + } |
| + } |
| + |
| + // Notify delegate of updated buttons |
| + for (size_t button = 0; |
| + button < std::max(pad.buttonsLength, new_pad.buttonsLength); |
| + ++button) { |
| + if (!almostEquals(new_pad.buttons[button].value, |
| + pad.buttons[button].value) || |
| + pad.buttons[button].pressed != new_pad.buttons[button].pressed) { |
| + send_frame = true; |
| + origin_task_runner_->PostTask( |
| + FROM_HERE, |
| + base::Bind(&GamepadsDelegate::OnButton, base::Unretained(delegate_), |
| + i, button, new_pad.buttons[button].pressed, |
| + new_pad.buttons[button].value)); |
| + } |
| + } |
| + if (send_frame) { |
| + origin_task_runner_->PostTask( |
| + FROM_HERE, base::Bind(&GamepadsDelegate::OnFrame, |
| + base::Unretained(delegate_), i)); |
| + } |
| + } |
| + state_ = new_state; |
| + |
| + ScheduleOnPoll(); |
| +} |
| + |
| +} // namespace exo |