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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "components/exo/gamepads.h" | |
| 6 | |
| 7 #include <cmath> | |
| 8 | |
| 9 #include "base/bind.h" | |
| 10 #include "base/location.h" | |
| 11 #include "base/single_thread_task_runner.h" | |
| 12 #include "base/threading/thread.h" | |
| 13 #include "base/threading/thread_task_runner_handle.h" | |
| 14 #include "components/exo/gamepads_delegate.h" | |
| 15 #include "device/gamepad/gamepad_data_fetcher.h" | |
| 16 #include "device/gamepad/gamepad_platform_data_fetcher.h" | |
| 17 | |
| 18 namespace exo { | |
| 19 | |
| 20 namespace { | |
|
reveman
2016/06/27 17:30:35
nit: blank line after this. blank line before is n
| |
| 21 constexpr double kEpsilon = 0.001; | |
| 22 bool almostEquals(double a, double b) { | |
|
reveman
2016/06/27 17:30:35
nit: AlmostEqual but might also be good to explain
| |
| 23 return fabs(a - b) < kEpsilon; | |
| 24 } | |
| 25 | |
| 26 } // anonymous namespace | |
| 27 | |
| 28 //////////////////////////////////////////////////////////////////////////////// | |
| 29 // Gamepads, public: | |
| 30 | |
| 31 Gamepads::Gamepads(GamepadsDelegate* delegate) : Gamepads(delegate, nullptr) {} | |
| 32 | |
| 33 Gamepads::Gamepads(GamepadsDelegate* delegate, | |
| 34 std::unique_ptr<device::GamepadDataFetcher> fetcher) | |
| 35 : delegate_(delegate), | |
| 36 fetcher_(std::move(fetcher)), | |
| 37 polling_thread_(new base::Thread("Exo gamepad polling thread")), | |
| 38 origin_task_runner_(base::ThreadTaskRunnerHandle::Get()) { | |
| 39 polling_thread_->StartWithOptions( | |
| 40 base::Thread::Options(base::MessageLoop::TYPE_IO, 0)); | |
| 41 polling_thread_->task_runner()->PostTask( | |
| 42 FROM_HERE, | |
| 43 base::Bind(&Gamepads::InitializePollingThread, base::Unretained(this))); | |
| 44 } | |
| 45 | |
| 46 Gamepads::~Gamepads() { | |
| 47 delegate_->OnGamepadsDestroying(this); | |
| 48 polling_thread_->Stop(); | |
| 49 } | |
| 50 | |
| 51 //////////////////////////////////////////////////////////////////////////////// | |
| 52 // Gamepads, private: | |
| 53 | |
| 54 void Gamepads::ScheduleOnPoll() { | |
| 55 polling_thread_->task_runner()->PostDelayedTask( | |
| 56 FROM_HERE, base::Bind(&Gamepads::OnPoll, base::Unretained(this)), | |
| 57 base::TimeDelta::FromMilliseconds(16)); | |
| 58 } | |
| 59 | |
| 60 void Gamepads::InitializePollingThread() { | |
| 61 DCHECK(base::MessageLoop::current() == polling_thread_->message_loop()); | |
| 62 // The platform data fetcher has to be initialized on the polling thread. | |
| 63 if (!fetcher_) | |
| 64 fetcher_.reset(new device::GamepadPlatformDataFetcher()); | |
|
reveman
2016/06/27 17:30:34
Would be nice if this was always passed to the cto
| |
| 65 ScheduleOnPoll(); | |
| 66 } | |
| 67 | |
| 68 void Gamepads::OnPoll() { | |
| 69 DCHECK(base::MessageLoop::current() == polling_thread_->message_loop()); | |
| 70 DCHECK(fetcher_); | |
| 71 | |
| 72 // Update state with data from gamepad data fetcher | |
| 73 blink::WebGamepads new_state = state_; | |
| 74 fetcher_->GetGamepadData(&new_state, false); | |
| 75 | |
| 76 // Notify delegate of all changes since the last gamepad state | |
| 77 for (size_t i = 0; i < std::max(state_.length, new_state.length); ++i) { | |
| 78 bool send_frame = false; | |
| 79 const blink::WebGamepad& new_pad = new_state.items[i]; | |
| 80 blink::WebGamepad& pad = state_.items[i]; | |
| 81 | |
| 82 // Update connection state | |
| 83 if (new_pad.connected != pad.connected) { | |
| 84 if (new_pad.connected) { | |
| 85 origin_task_runner_->PostTask( | |
| 86 FROM_HERE, base::Bind(&GamepadsDelegate::OnConnected, | |
| 87 base::Unretained(delegate_), i)); | |
| 88 } else { | |
| 89 origin_task_runner_->PostTask( | |
| 90 FROM_HERE, base::Bind(&GamepadsDelegate::OnDisconnected, | |
| 91 base::Unretained(delegate_), i)); | |
| 92 } | |
| 93 } | |
| 94 | |
| 95 if (!new_pad.connected || new_pad.timestamp <= pad.timestamp) | |
| 96 continue; | |
| 97 | |
| 98 // Notify delegate of updated axes | |
| 99 for (size_t axis = 0; axis < std::max(pad.axesLength, new_pad.axesLength); | |
| 100 ++axis) { | |
| 101 if (!almostEquals(new_pad.axes[axis], pad.axes[axis])) { | |
| 102 send_frame = true; | |
| 103 origin_task_runner_->PostTask( | |
| 104 FROM_HERE, | |
| 105 base::Bind(&GamepadsDelegate::OnAxis, base::Unretained(delegate_), | |
| 106 i, axis, new_pad.axes[axis])); | |
| 107 } | |
| 108 } | |
| 109 | |
| 110 // Notify delegate of updated buttons | |
| 111 for (size_t button = 0; | |
| 112 button < std::max(pad.buttonsLength, new_pad.buttonsLength); | |
| 113 ++button) { | |
| 114 if (!almostEquals(new_pad.buttons[button].value, | |
| 115 pad.buttons[button].value) || | |
| 116 pad.buttons[button].pressed != new_pad.buttons[button].pressed) { | |
| 117 send_frame = true; | |
| 118 origin_task_runner_->PostTask( | |
| 119 FROM_HERE, | |
| 120 base::Bind(&GamepadsDelegate::OnButton, base::Unretained(delegate_), | |
| 121 i, button, new_pad.buttons[button].pressed, | |
| 122 new_pad.buttons[button].value)); | |
| 123 } | |
| 124 } | |
| 125 if (send_frame) { | |
| 126 origin_task_runner_->PostTask( | |
| 127 FROM_HERE, base::Bind(&GamepadsDelegate::OnFrame, | |
| 128 base::Unretained(delegate_), i)); | |
| 129 } | |
| 130 } | |
| 131 state_ = new_state; | |
| 132 | |
| 133 ScheduleOnPoll(); | |
| 134 } | |
| 135 | |
| 136 } // namespace exo | |
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