Index: Source/modules/gamepad/GamepadEvent.h |
diff --git a/Source/modules/gamepad/GamepadEvent.h b/Source/modules/gamepad/GamepadEvent.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..0c966644ffc51183b08d2605e0361a41b7bfaf17 |
--- /dev/null |
+++ b/Source/modules/gamepad/GamepadEvent.h |
@@ -0,0 +1,51 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef GamepadEvent_h |
+#define GamepadEvent_h |
+ |
+#include "core/events/Event.h" |
+#include "modules/gamepad/Gamepad.h" |
+ |
+namespace WebCore { |
+ |
+struct GamepadEventInit : public EventInit { |
+ GamepadEventInit(); |
+ |
+ RefPtrWillBeMember<Gamepad> gamepad; |
+}; |
+ |
+class GamepadEvent FINAL : public Event { |
+public: |
+ static PassRefPtr<GamepadEvent> create() |
+ { |
+ return adoptRef(new GamepadEvent); |
+ } |
+ static PassRefPtr<GamepadEvent> create(const AtomicString& type, bool canBubble, bool cancelable, PassRefPtrWillBeRawPtr<Gamepad> gamepad) |
+ { |
+ return adoptRef(new GamepadEvent(type, canBubble, cancelable, gamepad)); |
+ } |
+ static PassRefPtr<GamepadEvent> create(const AtomicString& type, const GamepadEventInit& initializer) |
+ { |
+ return adoptRef(new GamepadEvent(type, initializer)); |
+ } |
+ virtual ~GamepadEvent(); |
+ |
+ Gamepad* gamepad() const { return m_gamepad.get(); } |
+ |
+ virtual const AtomicString& interfaceName() const OVERRIDE; |
+ |
+ virtual void trace(Visitor*) OVERRIDE; |
+ |
+private: |
+ GamepadEvent(); |
+ GamepadEvent(const AtomicString& type, bool canBubble, bool cancelable, PassRefPtrWillBeRawPtr<Gamepad>); |
+ GamepadEvent(const AtomicString&, const GamepadEventInit&); |
+ |
+ RefPtrWillBePersistent<Gamepad> m_gamepad; |
+}; |
+ |
+} // namespace WebCore |
+ |
+#endif // GamepadEvent_h |