Index: Source/modules/gamepad/GamepadDispatcher.cpp |
diff --git a/Source/modules/gamepad/GamepadDispatcher.cpp b/Source/modules/gamepad/GamepadDispatcher.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..0749ad1a1bf2b053cf061c28c307b502c92b3f29 |
--- /dev/null |
+++ b/Source/modules/gamepad/GamepadDispatcher.cpp |
@@ -0,0 +1,80 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "config.h" |
+#include "modules/gamepad/GamepadDispatcher.h" |
+ |
+#include "modules/gamepad/NavigatorGamepad.h" |
+#include "public/platform/Platform.h" |
+#include "wtf/TemporaryChange.h" |
+ |
+namespace WebCore { |
+ |
+GamepadDispatcher& GamepadDispatcher::instance() |
+{ |
+ DEFINE_STATIC_LOCAL(GamepadDispatcher, gamepadDispatcher, ()); |
+ return gamepadDispatcher; |
+} |
+ |
+void GamepadDispatcher::addClient(NavigatorGamepad* client) |
+{ |
+ addController(client); |
+} |
+ |
+void GamepadDispatcher::removeClient(NavigatorGamepad* client) |
+{ |
+ removeController(client); |
+} |
+ |
+void GamepadDispatcher::sampleGamepads(blink::WebGamepads& gamepads) |
+{ |
+ ASSERT(!m_controllers.isEmpty()); |
+ blink::Platform::current()->sampleGamepads(gamepads); |
+} |
+ |
+GamepadDispatcher::GamepadDispatcher() |
+{ |
+} |
+ |
+GamepadDispatcher::~GamepadDispatcher() |
+{ |
+} |
+ |
+void GamepadDispatcher::didConnectGamepad(unsigned index, const blink::WebGamepad& gamepad) |
+{ |
+ dispatchDidConnectOrDisconnectGamepad(index, gamepad, true); |
+} |
+ |
+void GamepadDispatcher::didDisconnectGamepad(unsigned index, const blink::WebGamepad& gamepad) |
+{ |
+ dispatchDidConnectOrDisconnectGamepad(index, gamepad, false); |
+} |
+ |
+void GamepadDispatcher::dispatchDidConnectOrDisconnectGamepad(unsigned index, const blink::WebGamepad& gamepad, bool connected) |
+{ |
+ { |
+ TemporaryChange<bool> changeIsDispatching(m_isDispatching, true); |
+ // Don't fire controllers removed or added during event dispatch. |
+ size_t size = m_controllers.size(); |
+ for (size_t i = 0; i < size; ++i) { |
+ if (m_controllers[i]) |
+ static_cast<NavigatorGamepad*>(m_controllers[i])->didConnectOrDisconnectGamepad(index, gamepad, connected); |
+ } |
+ } |
+ |
+ if (m_needsPurge) |
+ purgeControllers(); |
+} |
+ |
+void GamepadDispatcher::startListening() |
+{ |
+ blink::Platform::current()->setGamepadListener(this); |
+} |
+ |
+void GamepadDispatcher::stopListening() |
+{ |
+ blink::Platform::current()->setGamepadListener(0); |
+} |
+ |
+} // namespace WebCore |